Introduce interpolation mode to vectro and quaternion keys (#5674)

* Introduce interpolation mode to vectro and quaternion keys

* Update USDLoader.cpp

Fix review finding

* Update USDLoader.h

Fix review finding,
This commit is contained in:
Kim Kulling
2024-07-18 23:54:31 +02:00
committed by GitHub
parent 91e93578c7
commit 9cf03b4ddc
14 changed files with 302 additions and 213 deletions

View File

@@ -71,10 +71,6 @@ SpatialSort::SpatialSort() :
mPlaneNormal.Normalize();
}
// ------------------------------------------------------------------------------------------------
// Destructor
SpatialSort::~SpatialSort() = default;
// ------------------------------------------------------------------------------------------------
void SpatialSort::Fill(const aiVector3D *pPositions, unsigned int pNumPositions,
unsigned int pElementOffset,