- extract MaterialHelper and move all of its members to aiMaterial in /include.

- pull in IOhannes' patch to set the gcc default visibility for all symbols to NO and to mark ASSIMP_API with __attribute__ ((visibility("default"))).
- drop unneeded ASSIMP_API from most internal classes in /code, we just need to keep some exports on Windows to keep AssimpView alive.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1066 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2011-08-22 20:22:51 +00:00
parent 9f32504792
commit 9d85c8834d
111 changed files with 1867 additions and 1935 deletions

View File

@@ -254,7 +254,7 @@ void B3DImporter::ReadBRUS(){
/*int blend=**/ReadInt();
int fx=ReadInt();
MaterialHelper *mat=new MaterialHelper;
aiMaterial *mat=new aiMaterial;
_materials.push_back( mat );
// Name
@@ -641,7 +641,7 @@ void B3DImporter::ReadBB3D( aiScene *scene ){
//material
if( !_materials.size() ){
_materials.push_back( new MaterialHelper );
_materials.push_back( new aiMaterial );
}
scene->mNumMaterials=_materials.size();
scene->mMaterials=to_array( _materials );