- extract MaterialHelper and move all of its members to aiMaterial in /include.
- pull in IOhannes' patch to set the gcc default visibility for all symbols to NO and to mark ASSIMP_API with __attribute__ ((visibility("default"))).
- drop unneeded ASSIMP_API from most internal classes in /code, we just need to keep some exports on Windows to keep AssimpView alive.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1066 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -198,7 +198,7 @@ void OFFImporter::InternReadFile( const std::string& pFile,
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// generate a default material
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pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials = 1];
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MaterialHelper* pcMat = new MaterialHelper();
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aiMaterial* pcMat = new aiMaterial();
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aiColor4D clr(0.6f,0.6f,0.6f,1.0f);
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pcMat->AddProperty(&clr,1,AI_MATKEY_COLOR_DIFFUSE);
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