- extract MaterialHelper and move all of its members to aiMaterial in /include.
- pull in IOhannes' patch to set the gcc default visibility for all symbols to NO and to mark ASSIMP_API with __attribute__ ((visibility("default"))).
- drop unneeded ASSIMP_API from most internal classes in /code, we just need to keep some exports on Windows to keep AssimpView alive.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1066 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
@@ -415,7 +415,7 @@ void ObjFileImporter::createMaterials(const ObjFile::Model* pModel, aiScene* pSc
|
||||
pScene->mMaterials = new aiMaterial*[ numMaterials ];
|
||||
for ( unsigned int matIndex = 0; matIndex < numMaterials; matIndex++ )
|
||||
{
|
||||
Assimp::MaterialHelper* mat = new Assimp::MaterialHelper;
|
||||
aiMaterial* mat = new aiMaterial;
|
||||
|
||||
// Store material name
|
||||
std::map<std::string, ObjFile::Material*>::const_iterator it;
|
||||
|
||||
Reference in New Issue
Block a user