- extract MaterialHelper and move all of its members to aiMaterial in /include.
- pull in IOhannes' patch to set the gcc default visibility for all symbols to NO and to mark ASSIMP_API with __attribute__ ((visibility("default"))).
- drop unneeded ASSIMP_API from most internal classes in /code, we just need to keep some exports on Windows to keep AssimpView alive.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1066 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -433,7 +433,7 @@ outer:
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// Allocate a mesh and a material
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aiMesh* mesh = pScene->mMeshes[real] = new aiMesh();
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MaterialHelper* mat = new MaterialHelper();
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aiMaterial* mat = new aiMaterial();
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pScene->mMaterials[real] = mat;
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mesh->mMaterialIndex = real;
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