- extract MaterialHelper and move all of its members to aiMaterial in /include.
- pull in IOhannes' patch to set the gcc default visibility for all symbols to NO and to mark ASSIMP_API with __attribute__ ((visibility("default"))).
- drop unneeded ASSIMP_API from most internal classes in /code, we just need to keep some exports on Windows to keep AssimpView alive.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1066 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -236,7 +236,7 @@ void TextureTransformStep::Execute( aiScene* pScene)
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// Setup a shortcut structure to allow for a fast updating
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// of the UV index later
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TTUpdateInfo update;
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update.mat = (MaterialHelper*) mat;
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update.mat = (aiMaterial*) mat;
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update.semantic = prop->mSemantic;
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update.index = prop->mIndex;
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