merge with git://github.com/tonttu/assimp.git

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1029 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2011-06-09 14:29:32 +00:00
parent 2de55ee880
commit 9edc0a9b8e
56 changed files with 178 additions and 130 deletions

View File

@@ -127,7 +127,7 @@ const aiLoaderDesc& BlenderImporter::GetInfo () const
// ------------------------------------------------------------------------------------------------
// Setup configuration properties for the loader
void BlenderImporter::SetupProperties(const Importer* pImp)
void BlenderImporter::SetupProperties(const Importer* /*pImp*/)
{
// nothing to be done for the moment
}
@@ -400,7 +400,7 @@ void BlenderImporter::ConvertBlendFile(aiScene* out, const Scene& in,const FileD
// ------------------------------------------------------------------------------------------------
void BlenderImporter::ResolveImage(MaterialHelper* out, const Material* mat, const MTex* tex, const Image* img, ConversionData& conv_data)
{
mat; tex; conv_data;
(void)mat; (void)tex; (void)conv_data;
aiString name;
// check if the file contents are bundled with the BLEND file
@@ -445,7 +445,7 @@ void BlenderImporter::ResolveImage(MaterialHelper* out, const Material* mat, con
// ------------------------------------------------------------------------------------------------
void BlenderImporter::AddSentinelTexture(MaterialHelper* out, const Material* mat, const MTex* tex, ConversionData& conv_data)
{
mat; tex; conv_data;
(void)mat; (void)tex; (void)conv_data;
aiString name;
name.length = sprintf(name.data, "Procedural,num=%i,type=%s",conv_data.sentinel_cnt++,
@@ -600,7 +600,7 @@ void BlenderImporter::NotSupportedObjectType(const Object* obj, const char* type
}
// ------------------------------------------------------------------------------------------------
void BlenderImporter::ConvertMesh(const Scene& in, const Object* obj, const Mesh* mesh,
void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, const Mesh* mesh,
ConversionData& conv_data, TempArray<std::vector,aiMesh>& temp
)
{
@@ -847,7 +847,7 @@ void BlenderImporter::ConvertMesh(const Scene& in, const Object* obj, const Mesh
}
// ------------------------------------------------------------------------------------------------
aiCamera* BlenderImporter::ConvertCamera(const Scene& in, const Object* obj, const Camera* mesh, ConversionData& conv_data)
aiCamera* BlenderImporter::ConvertCamera(const Scene& /*in*/, const Object* /*obj*/, const Camera* /*mesh*/, ConversionData& /*conv_data*/)
{
ScopeGuard<aiCamera> out(new aiCamera());
@@ -855,7 +855,7 @@ aiCamera* BlenderImporter::ConvertCamera(const Scene& in, const Object* obj, con
}
// ------------------------------------------------------------------------------------------------
aiLight* BlenderImporter::ConvertLight(const Scene& in, const Object* obj, const Lamp* mesh, ConversionData& conv_data)
aiLight* BlenderImporter::ConvertLight(const Scene& /*in*/, const Object* /*obj*/, const Lamp* /*mesh*/, ConversionData& /*conv_data*/)
{
ScopeGuard<aiLight> out(new aiLight());