Allow findDegenerate and SplitLargeMesh to pass point clouds models.

Otherwise the model is removed or crash
This commit is contained in:
Arkeon
2018-09-20 10:31:32 +02:00
parent 4f03960c88
commit 9eeaf19eab
2 changed files with 17 additions and 7 deletions
+13 -5
View File
@@ -377,14 +377,22 @@ void SplitLargeMeshesProcess_Vertex::Execute( aiScene* pScene)
{
std::vector<std::pair<aiMesh*, unsigned int> > avList;
if (0xffffffff == this->LIMIT)return;
if (0xffffffff == this->LIMIT)
return;
ASSIMP_LOG_DEBUG("SplitLargeMeshesProcess_Vertex begin");
for( unsigned int a = 0; a < pScene->mNumMeshes; a++)
this->SplitMesh(a, pScene->mMeshes[a],avList);
if (avList.size() != pScene->mNumMeshes)
{
//Check for point cloud first,
//Do not process point cloud, splitMesh works only with faces data
for (unsigned int a = 0; a < pScene->mNumMeshes; a++) {
if ((pScene->mMeshes[a]->mPrimitiveTypes == aiPrimitiveType::aiPrimitiveType_POINT))
return;
}
for( unsigned int a = 0; a < pScene->mNumMeshes; a++)
this->SplitMesh(a, pScene->mMeshes[a], avList);
if (avList.size() != pScene->mNumMeshes) {
// it seems something has been split. rebuild the mesh list
delete[] pScene->mMeshes;
pScene->mNumMeshes = (unsigned int)avList.size();