Added parameter to control cylindrical shapes tessellation
+ renamed smoothing angle parameter for better user understanding
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@@ -154,8 +154,9 @@ void IFCImporter::SetupProperties(const Importer* pImp)
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{
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settings.skipSpaceRepresentations = pImp->GetPropertyBool(AI_CONFIG_IMPORT_IFC_SKIP_SPACE_REPRESENTATIONS,true);
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settings.useCustomTriangulation = pImp->GetPropertyBool(AI_CONFIG_IMPORT_IFC_CUSTOM_TRIANGULATION,true);
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settings.conicSamplingAngle = pImp->GetPropertyFloat(AI_CONFIG_IMPORT_IFC_CONIC_SAMPLING_ANGLE, AI_IMPORT_IFC_DEFAULT_CONIC_SAMPLING_ANGLE);
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settings.skipAnnotations = true;
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settings.conicSamplingAngle = std::min(std::max(pImp->GetPropertyFloat(AI_CONFIG_IMPORT_IFC_SMOOTHING_ANGLE, AI_IMPORT_IFC_DEFAULT_SMOOTHING_ANGLE), 5.0f), 120.0f);
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settings.cylindricalTessellation = std::min(std::max(pImp->GetPropertyInteger(AI_CONFIG_IMPORT_IFC_CYLINDRICAL_TESSELLATION, AI_IMPORT_IFC_DEFAULT_CYLINDRICAL_TESSELLATION), 3), 180);
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settings.skipAnnotations = true;
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}
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