Refactoring: use using types (#6266)
* Refactoring: use using types --------- Co-authored-by: Kim Kulling <kim.kulling@draeger.com>
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@@ -239,7 +239,7 @@ void LWOImporter::InternReadFile(const std::string &pFile,
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ResolveClips();
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// now process all layers and build meshes and nodes
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std::vector<aiMesh *> apcMeshes;
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MeshArray apcMeshes;
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std::map<uint16_t, aiNode *> apcNodes;
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apcMeshes.reserve(mLayers->size() * std::min(((unsigned int)mSurfaces->size() / 2u), 1u));
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