Refactoring: use using types (#6266)

* Refactoring: use using types

---------

Co-authored-by: Kim Kulling <kim.kulling@draeger.com>
This commit is contained in:
Kim Kulling
2025-07-28 17:00:45 +02:00
committed by GitHub
parent 59bc03d931
commit 9f4e7c6d8d
34 changed files with 119 additions and 109 deletions

View File

@@ -270,7 +270,7 @@ void Q3BSPFileImporter::CreateNodes(const Q3BSP::Q3BSPModel *pModel, aiScene *pS
}
unsigned int matIdx(0);
std::vector<aiMesh *> MeshArray;
MeshArray MeshArray;
std::vector<aiNode *> NodeArray;
for (FaceMapIt it = m_MaterialLookupMap.begin(); it != m_MaterialLookupMap.end(); ++it) {
std::vector<Q3BSP::sQ3BSPFace *> *pArray = (*it).second;