Merge pull request #301 from eyethereal/obj-exporter-no-name-no-group
OBJ Exporter: No "g" lines with empty names
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@@ -228,7 +228,9 @@ void ObjExporter :: WriteGeometryFile()
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// now write all mesh instances
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BOOST_FOREACH(const MeshInstance& m, meshes) {
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mOutput << "# Mesh \'" << m.name << "\' with " << m.faces.size() << " faces" << endl;
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mOutput << "g " << m.name << endl;
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if (!m.name.empty()) {
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mOutput << "g " << m.name << endl;
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}
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mOutput << "usemtl " << m.matname << endl;
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BOOST_FOREACH(const Face& f, m.faces) {
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