ai_assert: split 2 checks in one macro to 2 separate ai_assert tests.
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@@ -1128,10 +1128,11 @@ void SceneCombiner::Copy (aiTexture** _dest, const aiTexture* src)
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}
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// ------------------------------------------------------------------------------------------------
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void SceneCombiner::Copy (aiAnimation** _dest, const aiAnimation* src)
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void SceneCombiner::Copy( aiAnimation** _dest, const aiAnimation* src )
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{
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ai_assert(NULL != _dest && NULL != src);
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ai_assert( NULL != _dest );
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ai_assert( NULL != src );
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aiAnimation* dest = *_dest = new aiAnimation();
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// get a flat copy
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