Fix overflow in STL header colour reading.

When reading the STL header for a "COLOR=rgb" part, the bytes were treated as signed chars, when in fact they can range from 0-255. This meant that any value greater than 127 would overflow, leading to an incorrect colour.

This change fixes the issue by treating the header as unsigned chars.
This commit is contained in:
Andrew Short
2014-07-13 00:34:08 +10:00
parent 9036c6a380
commit a30ea8e92c

View File

@@ -348,8 +348,8 @@ bool STLImporter::LoadBinaryFile()
bool bIsMaterialise = false;
// search for an occurence of "COLOR=" in the header
const char* sz2 = (const char*)mBuffer;
const char* const szEnd = sz2+80;
const unsigned char* sz2 = (const unsigned char*)mBuffer;
const unsigned char* const szEnd = sz2+80;
while (sz2 < szEnd) {
if ('C' == *sz2++ && 'O' == *sz2++ && 'L' == *sz2++ &&