OpenGEX: fix invalid handling with color4 token.

This commit is contained in:
Kim Kulling
2017-05-16 21:45:23 +02:00
parent 542fe31a94
commit a45b5cdfb5
3 changed files with 52 additions and 2 deletions

View File

@@ -927,7 +927,7 @@ void OpenGEXImporter::handleIndexArrayNode( ODDLParser::DDLNode *node, aiScene *
}
//------------------------------------------------------------------------------------------------
static void getColorRGB( aiColor3D *pColor, DataArrayList *colList ) {
static void getColorRGB3( aiColor3D *pColor, DataArrayList *colList ) {
if( nullptr == pColor || nullptr == colList ) {
return;
}
@@ -941,6 +941,23 @@ static void getColorRGB( aiColor3D *pColor, DataArrayList *colList ) {
pColor->b = val->getFloat();
}
//------------------------------------------------------------------------------------------------
static void getColorRGB4( aiColor4D *pColor, DataArrayList *colList ) {
if ( nullptr == pColor || nullptr == colList ) {
return;
}
ai_assert( 4 == colList->m_numItems );
Value *val( colList->m_dataList );
pColor->r = val->getFloat();
val = val->getNext();
pColor->g = val->getFloat();
val = val->getNext();
pColor->b = val->getFloat();
val = val->getNext();
pColor->a = val->getFloat();
}
//------------------------------------------------------------------------------------------------
enum ColorType {
NoneColor = 0,
@@ -991,7 +1008,17 @@ void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene *pScen
return;
}
aiColor3D col;
getColorRGB( &col, colList );
if ( 3 == colList->m_numItems ) {
aiColor3D col3;
getColorRGB3( &col3, colList );
col = col3;
} else {
aiColor4D col4;
getColorRGB4( &col4, colList );
col.r = col4.r;
col.g = col4.g;
col.b = col4.b;
}
const ColorType colType( getColorType( prop->m_key ) );
if( DiffuseColor == colType ) {
m_currentMaterial->AddProperty( &col, 1, AI_MATKEY_COLOR_DIFFUSE );