reverting back to 16 digit precision export

having to import 17 digit floats likely leads to issues in many other apps
This commit is contained in:
Chris Russ
2016-07-06 15:33:51 +10:00
parent 10f22779f4
commit a5b3ce9a3c
6 changed files with 9 additions and 9 deletions

View File

@@ -94,9 +94,9 @@ ObjExporter :: ObjExporter(const char* _filename, const aiScene* pScene)
// make sure that all formatting happens using the standard, C locale and not the user's current locale
const std::locale& l = std::locale("C");
mOutput.imbue(l);
mOutput.precision(17);
mOutput.precision(16);
mOutputMat.imbue(l);
mOutputMat.precision(17);
mOutputMat.precision(16);
WriteGeometryFile();
WriteMaterialFile();