From a7a30baf27fd0e9dac8e512aff1c4a37cefa93eb Mon Sep 17 00:00:00 2001 From: Evangel Date: Sat, 12 Jun 2021 13:08:14 +1000 Subject: [PATCH] Renamed local variable to avoid shadowing member variable. --- code/AssetLib/glTF2/glTF2Asset.inl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/AssetLib/glTF2/glTF2Asset.inl b/code/AssetLib/glTF2/glTF2Asset.inl index 24fc48b3e..8175ab428 100644 --- a/code/AssetLib/glTF2/glTF2Asset.inl +++ b/code/AssetLib/glTF2/glTF2Asset.inl @@ -368,8 +368,8 @@ inline Value *Object::FindExtension(Value &val, const char *extensionId) { } inline void Object::ReadExtensions(Value &val) { - if (Value *extensions = FindObject(val, "extensions")) { - this->extensions = glTF2::ReadExtensions("extensions", *extensions); + if (Value *curExtensions = FindObject(val, "extensions")) { + this->extensions = glTF2::ReadExtensions("extensions", *curExtensions); } }