Refactor: Trim trailing whitespace
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+20
-20
@@ -5,8 +5,8 @@ Open Asset Import Library (assimp)
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Copyright (c) 2006-2015, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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@@ -23,16 +23,16 @@ following conditions are met:
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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@@ -130,7 +130,7 @@ struct Bone
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Bone()
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{
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static int iCnt = 0;
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// Generate a default name for the bone
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char szTemp[128];
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::sprintf(szTemp,"UNNAMED_%i",iCnt++);
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@@ -263,7 +263,7 @@ struct BaseNode
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struct Mesh : public MeshWithSmoothingGroups<ASE::Face>, public BaseNode
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{
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//! Constructor.
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Mesh()
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Mesh()
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: BaseNode (BaseNode::Mesh)
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, bSkip (false)
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{
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@@ -309,15 +309,15 @@ struct Light : public BaseNode
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DIRECTIONAL
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};
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//! Constructor.
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Light()
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//! Constructor.
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Light()
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: BaseNode (BaseNode::Light)
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, mLightType (OMNI)
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, mColor (1.f,1.f,1.f)
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, mIntensity (1.f) // light is white by default
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, mAngle (45.f)
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, mFalloff (0.f)
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{
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{
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}
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LightType mLightType;
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@@ -338,10 +338,10 @@ struct Camera : public BaseNode
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};
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//! Constructor
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Camera()
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Camera()
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: BaseNode (BaseNode::Camera)
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, mFOV (0.75f) // in radians
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, mNear (0.1f)
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, mNear (0.1f)
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, mFar (1000.f) // could be zero
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, mCameraType (FREE)
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{
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@@ -356,7 +356,7 @@ struct Camera : public BaseNode
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struct Dummy : public BaseNode
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{
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//! Constructor
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Dummy()
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Dummy()
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: BaseNode (BaseNode::Dummy)
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{
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}
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@@ -492,7 +492,7 @@ private:
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unsigned int iNumFaces,Mesh& mesh, unsigned int iChannel = 0);
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// -------------------------------------------------------------------
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//! Parse an additional mapping channel
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//! Parse an additional mapping channel
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//! (specified via *MESH_MAPPINGCHANNEL)
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//! \param iChannel Channel index to be filled
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//! \param mesh Mesh object to be filled
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@@ -571,12 +571,12 @@ private:
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void ParseLV4MeshLongTriple(unsigned int* apOut);
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// -------------------------------------------------------------------
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//! Parse a single float element
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//! Parse a single float element
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//! \param fOut Output float
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void ParseLV4MeshFloat(float& fOut);
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// -------------------------------------------------------------------
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//! Parse a single int element
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//! Parse a single int element
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//! \param iOut Output integer
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void ParseLV4MeshLong(unsigned int& iOut);
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