Refactor: Trim trailing whitespace
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@@ -5,8 +5,8 @@ Open Asset Import Library (assimp)
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Copyright (c) 2006-2015, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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@@ -23,16 +23,16 @@ following conditions are met:
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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@@ -59,9 +59,9 @@ namespace Assimp
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#endif // !! AI_DEBONE_THRESHOLD
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// ---------------------------------------------------------------------------
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/** This post processing step removes bones nearly losslessly or according to
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/** This post processing step removes bones nearly losslessly or according to
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* a configured threshold. In order to remove the bone, the primitives affected by
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* the bone are split from the mesh. The split off (new) mesh is boneless. At any
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* the bone are split from the mesh. The split off (new) mesh is boneless. At any
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* point in time, bones without affect upon a given mesh are to be removed.
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*/
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class DeboneProcess : public BaseProcess
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@@ -74,9 +74,9 @@ public:
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public:
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// -------------------------------------------------------------------
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/** Returns whether the processing step is present in the given flag.
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* @param pFlags The processing flags the importer was called with.
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* @param pFlags The processing flags the importer was called with.
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* A bitwise combination of #aiPostProcessSteps.
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* @return true if the process is present in this flag fields,
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* @return true if the process is present in this flag fields,
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* false if not.
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*/
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bool IsActive( unsigned int pFlags) const;
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@@ -89,7 +89,7 @@ public:
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void SetupProperties(const Importer* pImp);
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protected:
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// -------------------------------------------------------------------
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/** Executes the post processing step on the given imported data.
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* At the moment a process is not supposed to fail.
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@@ -112,7 +112,7 @@ protected:
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void UpdateNode(aiNode* pNode) const;
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// -------------------------------------------------------------------
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// Apply transformation to a mesh
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// Apply transformation to a mesh
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void ApplyTransform(aiMesh* mesh, const aiMatrix4x4& mat)const;
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public:
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