Refactor: Trim trailing whitespace
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@@ -5,8 +5,8 @@ Open Asset Import Library (assimp)
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Copyright (c) 2006-2015, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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@@ -23,24 +23,24 @@ following conditions are met:
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** @file FBXAnimation.cpp
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* @brief Assimp::FBX::AnimationCurve, Assimp::FBX::AnimationCurveNode,
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* Assimp::FBX::AnimationLayer, Assimp::FBX::AnimationStack
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* @brief Assimp::FBX::AnimationCurve, Assimp::FBX::AnimationCurveNode,
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* Assimp::FBX::AnimationLayer, Assimp::FBX::AnimationStack
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*/
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#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
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@@ -72,7 +72,7 @@ AnimationCurve::AnimationCurve(uint64_t id, const Element& element, const std::s
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if(keys.size() != values.size()) {
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DOMError("the number of key times does not match the number of keyframe values",&KeyTime);
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}
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// check if the key times are well-ordered
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if(!std::equal(keys.begin(), keys.end() - 1, keys.begin() + 1, std::less<KeyTimeList::value_type>())) {
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DOMError("the keyframes are not in ascending order",&KeyTime);
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@@ -98,14 +98,14 @@ AnimationCurve::~AnimationCurve()
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// ------------------------------------------------------------------------------------------------
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AnimationCurveNode::AnimationCurveNode(uint64_t id, const Element& element, const std::string& name, const Document& doc,
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AnimationCurveNode::AnimationCurveNode(uint64_t id, const Element& element, const std::string& name, const Document& doc,
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const char* const * target_prop_whitelist /*= NULL*/, size_t whitelist_size /*= 0*/)
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: Object(id, element, name)
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, target()
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, doc(doc)
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{
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const Scope& sc = GetRequiredScope(element);
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// find target node
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const char* whitelist[] = {"Model","NodeAttribute"};
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const std::vector<const Connection*>& conns = doc.GetConnectionsBySourceSequenced(ID(),whitelist,2);
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@@ -140,7 +140,7 @@ AnimationCurveNode::AnimationCurveNode(uint64_t id, const Element& element, cons
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// XXX support constraints as DOM class
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//ai_assert(dynamic_cast<const Model*>(ob) || dynamic_cast<const NodeAttribute*>(ob));
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target = ob;
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target = ob;
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if(!target) {
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continue;
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}
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@@ -218,7 +218,7 @@ AnimationLayer::~AnimationLayer()
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// ------------------------------------------------------------------------------------------------
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AnimationCurveNodeList AnimationLayer::Nodes(const char* const * target_prop_whitelist /*= NULL*/,
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AnimationCurveNodeList AnimationLayer::Nodes(const char* const * target_prop_whitelist /*= NULL*/,
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size_t whitelist_size /*= 0*/) const
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{
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AnimationCurveNodeList nodes;
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