Refactor: Trim trailing whitespace
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@@ -5,8 +5,8 @@ Open Asset Import Library (assimp)
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Copyright (c) 2006-2015, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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@@ -23,16 +23,16 @@ following conditions are met:
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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@@ -73,27 +73,27 @@ struct Face
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IndexArray *m_pTexturCoords;
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//! Pointer to assigned material
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Material *m_pMaterial;
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//! \brief Default constructor
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//! \param pVertices Pointer to assigned vertex indexbuffer
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//! \param pNormals Pointer to assigned normals indexbuffer
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//! \param pTexCoords Pointer to assigned texture indexbuffer
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Face( std::vector<unsigned int> *pVertices,
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std::vector<unsigned int> *pNormals,
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Face( std::vector<unsigned int> *pVertices,
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std::vector<unsigned int> *pNormals,
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std::vector<unsigned int> *pTexCoords,
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aiPrimitiveType pt = aiPrimitiveType_POLYGON) :
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m_PrimitiveType( pt ),
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m_pVertices( pVertices ),
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aiPrimitiveType pt = aiPrimitiveType_POLYGON) :
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m_PrimitiveType( pt ),
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m_pVertices( pVertices ),
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m_pNormals( pNormals ),
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m_pTexturCoords( pTexCoords ),
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m_pTexturCoords( pTexCoords ),
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m_pMaterial( 0L )
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{
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// empty
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}
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//! \brief Destructor
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//! \brief Destructor
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~Face()
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{
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{
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delete m_pVertices;
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m_pVertices = NULL;
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@@ -131,8 +131,8 @@ struct Object
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{
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// empty
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}
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//! \brief Destructor
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//! \brief Destructor
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~Object()
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{
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for (std::vector<Object*>::iterator it = m_SubObjects.begin();
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@@ -177,7 +177,7 @@ struct Material
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};
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bool clamp[TextureTypeCount];
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//! Ambient color
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//! Ambient color
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aiColor3D ambient;
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//! Diffuse color
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aiColor3D diffuse;
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@@ -189,7 +189,7 @@ struct Material
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float alpha;
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//! Shineness factor
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float shineness;
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//! Illumination model
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//! Illumination model
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int illumination_model;
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//! Index of refraction
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float ior;
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@@ -246,7 +246,7 @@ struct Mesh
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}
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/// Destructor
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~Mesh()
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~Mesh()
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{
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for (std::vector<Face*>::iterator it = m_Faces.begin();
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it != m_Faces.end(); ++it)
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@@ -310,7 +310,7 @@ struct Model
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{
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// empty
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}
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//! \brief The class destructor
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~Model()
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{
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@@ -320,7 +320,7 @@ struct Model
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delete *it;
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}
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m_Objects.clear();
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// Clear all stored mesh instances
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for (std::vector<Mesh*>::iterator it = m_Meshes.begin();
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it != m_Meshes.end(); ++it) {
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