Refactor: Trim trailing whitespace

This commit is contained in:
Richard
2015-05-18 21:52:10 -06:00
parent 4c1a0507fe
commit a96a595a7a
313 changed files with 7022 additions and 7022 deletions

View File

@@ -5,8 +5,8 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2015, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
@@ -23,16 +23,16 @@ following conditions are met:
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
@@ -126,7 +126,7 @@ aiMaterial* OgreImporter::ReadMaterial(const std::string &pFile, Assimp::IOSyste
return 0;
}
// Full reference and examples of Ogre Material Script
// Full reference and examples of Ogre Material Script
// can be found from http://www.ogre3d.org/docs/manual/manual_14.html
/*and here is another one:
@@ -140,14 +140,14 @@ aiMaterial* OgreImporter::ReadMaterial(const std::string &pFile, Assimp::IOSyste
{
set $diffuse_map "hero_hair_alpha_c.dds"
}
material hero/hair_alpha : mat_char_cns_singlepass_areject_4weights
{
set $diffuse_map "hero_hair_alpha_c.dds"
set $specular_map "hero_hair_alpha_s.dds"
set $normal_map "hero_hair_alpha_n.dds"
set $light_map "black_lightmap.dds"
set $shadow_caster_material "hero/hair/caster"
}
*/
@@ -155,7 +155,7 @@ aiMaterial* OgreImporter::ReadMaterial(const std::string &pFile, Assimp::IOSyste
stringstream ss;
// Scope for scopre_ptr auto release
{
{
/* There are three .material options in priority order:
1) File with the material name (materialName)
2) File with the mesh files base name (pFile)
@@ -165,7 +165,7 @@ aiMaterial* OgreImporter::ReadMaterial(const std::string &pFile, Assimp::IOSyste
potentialFiles.push_back(pFile.substr(0, pFile.rfind(".mesh")) + ".material");
if (!m_userDefinedMaterialLibFile.empty())
potentialFiles.push_back(m_userDefinedMaterialLibFile);
IOStream *materialFile = 0;
for(size_t i=0; i<potentialFiles.size(); ++i)
{
@@ -191,19 +191,19 @@ aiMaterial* OgreImporter::ReadMaterial(const std::string &pFile, Assimp::IOSyste
// Read bytes
vector<char> data(stream->FileSize());
stream->Read(&data[0], stream->FileSize(), 1);
// Convert to UTF-8 and terminate the string for ss
BaseImporter::ConvertToUTF8(data);
data.push_back('\0');
ss << &data[0];
}
DefaultLogger::get()->debug("Reading material '" + materialName + "'");
aiMaterial *material = new aiMaterial();
m_textures.clear();
aiString ts(materialName);
material->AddProperty(&ts, AI_MATKEY_NAME);
@@ -211,7 +211,7 @@ aiMaterial* OgreImporter::ReadMaterial(const std::string &pFile, Assimp::IOSyste
// It will also trim whitespace from line start and between words.
string linePart;
ss >> linePart;
const string partMaterial = "material";
const string partTechnique = "technique";
@@ -243,14 +243,14 @@ aiMaterial* OgreImporter::ReadMaterial(const std::string &pFile, Assimp::IOSyste
DefaultLogger::get()->error(Formatter::format() << "Invalid material: block start missing near index " << ss.tellg());
return material;
}
DefaultLogger::get()->debug("material '" + materialName + "'");
while(linePart != partBlockEnd)
{
// Proceed to the first technique
ss >> linePart;
if (linePart == partTechnique)
{
string techniqueName = SkipLine(ss);
@@ -333,7 +333,7 @@ aiMaterial* OgreImporter::ReadMaterial(const std::string &pFile, Assimp::IOSyste
aiString ts(linePart);
material->AddProperty(&ts, AI_MATKEY_TEXTURE(aiTextureType_LIGHTMAP, 0));
}
}
}
}
ss >> linePart;
}
@@ -359,7 +359,7 @@ bool OgreImporter::ReadTechnique(const std::string &techniqueName, stringstream
while(linePart != partBlockEnd)
{
ss >> linePart;
// Skip commented lines
if (linePart == partComment)
{
@@ -367,7 +367,7 @@ bool OgreImporter::ReadTechnique(const std::string &techniqueName, stringstream
continue;
}
/// @todo Techniques have other attributes than just passes.
/// @todo Techniques have other attributes than just passes.
if (linePart == partPass)
{
string passName = SkipLine(ss);
@@ -399,7 +399,7 @@ bool OgreImporter::ReadPass(const std::string &passName, stringstream &ss, aiMat
while(linePart != partBlockEnd)
{
ss >> linePart;
// Skip commented lines
if (linePart == partComment)
{
@@ -414,9 +414,9 @@ bool OgreImporter::ReadPass(const std::string &passName, stringstream &ss, aiMat
float r, g, b;
ss >> r >> g >> b;
const aiColor3D color(r, g, b);
DefaultLogger::get()->debug(Formatter::format() << " " << linePart << " " << r << " " << g << " " << b);
if (linePart == partAmbient)
{
material->AddProperty(&color, 1, AI_MATKEY_COLOR_AMBIENT);
@@ -480,12 +480,12 @@ bool OgreImporter::ReadTextureUnit(const std::string &textureUnitName, stringstr
ss >> linePart;
textureRef = linePart;
// User defined Assimp config property to detect texture type from filename.
// User defined Assimp config property to detect texture type from filename.
if (m_detectTextureTypeFromFilename)
{
size_t posSuffix = textureRef.find_last_of(".");
size_t posUnderscore = textureRef.find_last_of("_");
if (posSuffix != string::npos && posUnderscore != string::npos && posSuffix > posUnderscore)
{
string identifier = Ogre::ToLower(textureRef.substr(posUnderscore, posSuffix - posUnderscore));
@@ -517,7 +517,7 @@ bool OgreImporter::ReadTextureUnit(const std::string &textureUnitName, stringstr
textureType = aiTextureType_DIFFUSE;
}
}
// Detect from texture unit name. This cannot be too broad as
// Detect from texture unit name. This cannot be too broad as
// authors might give names like "LightSaber" or "NormalNinja".
else
{
@@ -562,9 +562,9 @@ bool OgreImporter::ReadTextureUnit(const std::string &textureUnitName, stringstr
//material->AddProperty(aiTextureOp_Multiply)
}
*/
}
}
}
if (textureRef.empty())
{
DefaultLogger::get()->warn("Texture reference is empty, ignoring texture_unit.");
@@ -578,14 +578,14 @@ bool OgreImporter::ReadTextureUnit(const std::string &textureUnitName, stringstr
unsigned int textureTypeIndex = m_textures[textureType];
m_textures[textureType]++;
DefaultLogger::get()->debug(Formatter::format() << " texture '" << textureRef << "' type " << textureType
DefaultLogger::get()->debug(Formatter::format() << " texture '" << textureRef << "' type " << textureType
<< " index " << textureTypeIndex << " UV " << uvCoord);
aiString assimpTextureRef(textureRef);
material->AddProperty(&assimpTextureRef, AI_MATKEY_TEXTURE(textureType, textureTypeIndex));
material->AddProperty(&uvCoord, 1, AI_MATKEY_UVWSRC(textureType, textureTypeIndex));
return true;
}