Refactor: Trim trailing whitespace

This commit is contained in:
Richard
2015-05-18 21:52:10 -06:00
parent 4c1a0507fe
commit a96a595a7a
313 changed files with 7022 additions and 7022 deletions

View File

@@ -5,8 +5,8 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2015, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
@@ -23,16 +23,16 @@ following conditions are met:
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
@@ -69,7 +69,7 @@ AI_WONT_RETURN void ThrowAttibuteError(const XmlReader* reader, const std::strin
}
}
template<>
template<>
int32_t OgreXmlSerializer::ReadAttribute<int32_t>(const std::string &name) const
{
if (HasAttribute(name.c_str()))
@@ -83,13 +83,13 @@ int32_t OgreXmlSerializer::ReadAttribute<int32_t>(const std::string &name) const
}
}
template<>
template<>
uint32_t OgreXmlSerializer::ReadAttribute<uint32_t>(const std::string &name) const
{
if (HasAttribute(name.c_str()))
{
/** @note This is hackish. But we are never expecting unsigned values that go outside the
int32_t range. Just monitor for negative numbers and kill the import. */
int32_t range. Just monitor for negative numbers and kill the import. */
int32_t temp = ReadAttribute<int32_t>(name);
if (temp >= 0)
{
@@ -102,12 +102,12 @@ uint32_t OgreXmlSerializer::ReadAttribute<uint32_t>(const std::string &name) con
}
else
{
ThrowAttibuteError(m_reader, name);
ThrowAttibuteError(m_reader, name);
}
return 0;
}
template<>
template<>
uint16_t OgreXmlSerializer::ReadAttribute<uint16_t>(const std::string &name) const
{
if (HasAttribute(name.c_str()))
@@ -116,12 +116,12 @@ uint16_t OgreXmlSerializer::ReadAttribute<uint16_t>(const std::string &name) con
}
else
{
ThrowAttibuteError(m_reader, name);
ThrowAttibuteError(m_reader, name);
}
return 0;
}
template<>
template<>
float OgreXmlSerializer::ReadAttribute<float>(const std::string &name) const
{
if (HasAttribute(name.c_str()))
@@ -135,7 +135,7 @@ float OgreXmlSerializer::ReadAttribute<float>(const std::string &name) const
}
}
template<>
template<>
std::string OgreXmlSerializer::ReadAttribute<std::string>(const std::string &name) const
{
const char* value = m_reader->getAttributeValue(name.c_str());
@@ -150,7 +150,7 @@ std::string OgreXmlSerializer::ReadAttribute<std::string>(const std::string &nam
}
}
template<>
template<>
bool OgreXmlSerializer::ReadAttribute<bool>(const std::string &name) const
{
std::string value = Ogre::ToLower(ReadAttribute<std::string>(name));
@@ -319,7 +319,7 @@ void OgreXmlSerializer::ReadMesh(MeshXml *mesh)
DefaultLogger::get()->debug("Reading Mesh");
NextNode();
// Root level nodes
while(m_currentNodeName == nnSharedGeometry ||
m_currentNodeName == nnSubMeshes ||
@@ -376,7 +376,7 @@ void OgreXmlSerializer::ReadGeometryVertexBuffer(VertexDataXml *dest)
bool normals = (HasAttribute("normals") && ReadAttribute<bool>("normals"));
bool tangents = (HasAttribute("tangents") && ReadAttribute<bool>("tangents"));
uint32_t uvs = (HasAttribute("texture_coords") ? ReadAttribute<uint32_t>("texture_coords") : 0);
// Not having positions is a error only if a previous vertex buffer did not have them.
if (!positions && !dest->HasPositions()) {
throw DeadlyImportError("Vertex buffer does not contain positions!");
@@ -528,7 +528,7 @@ void OgreXmlSerializer::ReadGeometryVertexBuffer(VertexDataXml *dest)
for(unsigned int i=0; i<dest->uvs.size(); ++i)
{
if (dest->uvs[i].size() != dest->count) {
throw DeadlyImportError(Formatter::format() << "Read only " << dest->uvs[i].size()
throw DeadlyImportError(Formatter::format() << "Read only " << dest->uvs[i].size()
<< " uvs for uv index " << i << " when should have read " << dest->count);
}
}
@@ -543,9 +543,9 @@ void OgreXmlSerializer::ReadSubMesh(MeshXml *mesh)
static const std::string anV2 = "v2";
static const std::string anV3 = "v3";
static const std::string anV4 = "v4";
SubMeshXml* submesh = new SubMeshXml();
if (HasAttribute(anMaterial)) {
submesh->materialRef = ReadAttribute<std::string>(anMaterial);
}
@@ -610,7 +610,7 @@ void OgreXmlSerializer::ReadSubMesh(MeshXml *mesh)
if (submesh->usesSharedVertexData) {
throw DeadlyImportError("Found <geometry> in <submesh> when use shared geometry is true. Invalid mesh file.");
}
submesh->vertexData = new VertexDataXml();
ReadGeometry(submesh->vertexData);
}
@@ -622,7 +622,7 @@ void OgreXmlSerializer::ReadSubMesh(MeshXml *mesh)
else
SkipCurrentNode();
}
submesh->index = mesh->subMeshes.size();
mesh->subMeshes.push_back(submesh);
}
@@ -676,7 +676,7 @@ void OgreXmlSerializer::ReadBoneAssignments(VertexDataXml *dest)
}
}
}
DefaultLogger::get()->debug(Formatter::format() << " - " << dest->boneAssignments.size() << " bone assignments");
}
@@ -760,12 +760,12 @@ void OgreXmlSerializer::ReadSkeleton(Skeleton *skeleton)
if (NextNode() != nnSkeleton) {
throw DeadlyImportError("Root node is <" + m_currentNodeName + "> expecting <skeleton>");
}
DefaultLogger::get()->debug("Reading Skeleton");
// Optional blend mode from root node
if (HasAttribute("blendmode")) {
skeleton->blendMode = (ToLower(ReadAttribute<std::string>("blendmode")) == "cumulative"
skeleton->blendMode = (ToLower(ReadAttribute<std::string>("blendmode")) == "cumulative"
? Skeleton::ANIMBLEND_CUMULATIVE : Skeleton::ANIMBLEND_AVERAGE);
}
@@ -795,14 +795,14 @@ void OgreXmlSerializer::ReadAnimations(Skeleton *skeleton)
}
DefaultLogger::get()->debug(" - Animations");
NextNode();
while(m_currentNodeName == nnAnimation)
{
Animation *anim = new Animation(skeleton);
anim->name = ReadAttribute<std::string>("name");
anim->length = ReadAttribute<float>("length");
if (NextNode() != nnTracks) {
throw DeadlyImportError(Formatter::format() << "No <tracks> found in <animation> " << anim->name);
}
@@ -810,7 +810,7 @@ void OgreXmlSerializer::ReadAnimations(Skeleton *skeleton)
ReadAnimationTracks(anim);
skeleton->animations.push_back(anim);
DefaultLogger::get()->debug(Formatter::format() << " " << anim->name << " (" << anim->length << " sec, " << anim->tracks.size() << " tracks)");
DefaultLogger::get()->debug(Formatter::format() << " " << anim->name << " (" << anim->length << " sec, " << anim->tracks.size() << " tracks)");
}
}
@@ -836,13 +836,13 @@ void OgreXmlSerializer::ReadAnimationTracks(Animation *dest)
void OgreXmlSerializer::ReadAnimationKeyFrames(Animation *anim, VertexAnimationTrack *dest)
{
const aiVector3D zeroVec(0.f, 0.f, 0.f);
NextNode();
while(m_currentNodeName == nnKeyFrame)
{
TransformKeyFrame keyframe;
keyframe.timePos = ReadAttribute<float>("time");
NextNode();
while(m_currentNodeName == nnTranslate || m_currentNodeName == nnRotate || m_currentNodeName == nnScale)
{
@@ -892,7 +892,7 @@ void OgreXmlSerializer::ReadBoneHierarchy(Skeleton *skeleton)
if (skeleton->bones.empty()) {
throw DeadlyImportError("Cannot read <bonehierarchy> for a Skeleton without bones");
}
while(NextNode() == nnBoneParent)
{
const std::string name = ReadAttribute<std::string>("bone");
@@ -906,7 +906,7 @@ void OgreXmlSerializer::ReadBoneHierarchy(Skeleton *skeleton)
else
throw DeadlyImportError("Failed to find bones for parenting: Child " + name + " for parent " + parentName);
}
// Calculate bone matrices for root bones. Recursively calculates their children.
for (size_t i=0, len=skeleton->bones.size(); i<len; ++i)
{
@@ -924,7 +924,7 @@ bool BoneCompare(Bone *a, Bone *b)
void OgreXmlSerializer::ReadBones(Skeleton *skeleton)
{
DefaultLogger::get()->debug(" - Bones");
NextNode();
while(m_currentNodeName == nnBone)
{
@@ -933,7 +933,7 @@ void OgreXmlSerializer::ReadBones(Skeleton *skeleton)
bone->name = ReadAttribute<std::string>("name");
NextNode();
while(m_currentNodeName == nnPosition ||
while(m_currentNodeName == nnPosition ||
m_currentNodeName == nnRotation ||
m_currentNodeName == nnScale)
{
@@ -955,7 +955,7 @@ void OgreXmlSerializer::ReadBones(Skeleton *skeleton)
axis.x = ReadAttribute<float>(anX);
axis.y = ReadAttribute<float>(anY);
axis.z = ReadAttribute<float>(anZ);
bone->rotation = aiQuaternion(axis, angle);
}
else if (m_currentNodeName == nnScale)
@@ -976,7 +976,7 @@ void OgreXmlSerializer::ReadBones(Skeleton *skeleton)
bone->scale.z = ReadAttribute<float>(anZ);
}
}
NextNode();
}