Refactor: Trim trailing whitespace

This commit is contained in:
Richard
2015-05-18 21:52:10 -06:00
parent 4c1a0507fe
commit a96a595a7a
313 changed files with 7022 additions and 7022 deletions

View File

@@ -5,8 +5,8 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2015, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
@@ -23,16 +23,16 @@ following conditions are met:
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
@@ -49,7 +49,7 @@ using namespace Assimp;
void mydummy() {}
// ------------------------------------------------------------------------------------------------
/** Subdivider stub class to implement the Catmull-Clarke subdivision algorithm. The
/** Subdivider stub class to implement the Catmull-Clarke subdivision algorithm. The
* implementation is basing on recursive refinement. Directly evaluating the result is also
* possible and much quicker, but it depends on lengthy matrix lookup tables. */
// ------------------------------------------------------------------------------------------------
@@ -81,8 +81,8 @@ public:
// ---------------------------------------------------------------------------
// Hashing function to derive an index into an #EdgeMap from two given
// 'unsigned int' vertex coordinates (!!distinct coordinates - same
// vertex position == same index!!).
// 'unsigned int' vertex coordinates (!!distinct coordinates - same
// vertex position == same index!!).
// NOTE - this leads to rare hash collisions if a) sizeof(unsigned int)>4
// and (id[0]>2^32-1 or id[0]>2^32-1).
// MAKE_EDGE_HASH() uses temporaries, so INIT_EDGE_HASH() needs to be put
@@ -100,7 +100,7 @@ public:
private:
void InternSubdivide (const aiMesh* const * smesh,
void InternSubdivide (const aiMesh* const * smesh,
size_t nmesh,aiMesh** out, unsigned int num);
};
@@ -122,7 +122,7 @@ Subdivider* Subdivider::Create (Algorithm algo)
// ------------------------------------------------------------------------------------------------
// Call the Catmull Clark subdivision algorithm for one mesh
void CatmullClarkSubdivider::Subdivide (
aiMesh* mesh,
aiMesh* mesh,
aiMesh*& out,
unsigned int num,
bool discard_input
@@ -135,9 +135,9 @@ void CatmullClarkSubdivider::Subdivide (
// ------------------------------------------------------------------------------------------------
// Call the Catmull Clark subdivision algorithm for multiple meshes
void CatmullClarkSubdivider::Subdivide (
aiMesh** smesh,
aiMesh** smesh,
size_t nmesh,
aiMesh** out,
aiMesh** out,
unsigned int num,
bool discard_input
)
@@ -147,7 +147,7 @@ void CatmullClarkSubdivider::Subdivide (
// course, both regions may not overlap
assert(smesh<out || smesh+nmesh>out+nmesh);
if (!num) {
// No subdivision at all. Need to copy all the meshes .. argh.
if (discard_input) {
for (size_t s = 0; s < nmesh; ++s) {
@@ -171,8 +171,8 @@ void CatmullClarkSubdivider::Subdivide (
outmeshes.reserve(nmesh);
maptbl.reserve(nmesh);
// Remove pure line and point meshes from the working set to reduce the
// number of edge cases the subdivider is forced to deal with. Line and
// Remove pure line and point meshes from the working set to reduce the
// number of edge cases the subdivider is forced to deal with. Line and
// point meshes are simply passed through.
for (size_t s = 0; s < nmesh; ++s) {
aiMesh* i = smesh[s];
@@ -194,7 +194,7 @@ void CatmullClarkSubdivider::Subdivide (
maptbl.push_back(s);
}
// Do the actual subdivision on the preallocated storage. InternSubdivide
// Do the actual subdivision on the preallocated storage. InternSubdivide
// *always* assumes that enough storage is available, it does not bother
// checking any ranges.
ai_assert(inmeshes.size()==outmeshes.size()&&inmeshes.size()==maptbl.size());
@@ -216,20 +216,20 @@ void CatmullClarkSubdivider::Subdivide (
}
// ------------------------------------------------------------------------------------------------
// Note - this is an implementation of the standard (recursive) Cm-Cl algorithm without further
// Note - this is an implementation of the standard (recursive) Cm-Cl algorithm without further
// optimizations (except we're using some nice LUTs). A description of the algorithm can be found
// here: http://en.wikipedia.org/wiki/Catmull-Clark_subdivision_surface
//
// The code is mostly O(n), however parts are O(nlogn) which is therefore the algorithm's
// expected total runtime complexity. The implementation is able to work in-place on the same
// mesh arrays. Calling #InternSubdivide() directly is not encouraged. The code can operate
// in-place unless 'smesh' and 'out' are equal (no strange overlaps or reorderings).
// in-place unless 'smesh' and 'out' are equal (no strange overlaps or reorderings).
// Previous data is replaced/deleted then.
// ------------------------------------------------------------------------------------------------
void CatmullClarkSubdivider::InternSubdivide (
const aiMesh* const * smesh,
const aiMesh* const * smesh,
size_t nmesh,
aiMesh** out,
aiMesh** out,
unsigned int num
)
{
@@ -288,13 +288,13 @@ void CatmullClarkSubdivider::InternSubdivide (
nfacesout += face.mNumIndices;
}
}
{
// we want edges to go away before the recursive calls so begin a new scope
EdgeMap edges;
// ---------------------------------------------------------------------
// 2. Set each edge point to be the average of all neighbouring
// 2. Set each edge point to be the average of all neighbouring
// face points and original points. Every edge exists twice
// if there is a neighboring face.
// ---------------------------------------------------------------------
@@ -305,12 +305,12 @@ void CatmullClarkSubdivider::InternSubdivide (
const aiFace& face = mesh->mFaces[i];
for (unsigned int p =0; p< face.mNumIndices; ++p) {
const unsigned int id[] = {
face.mIndices[p],
const unsigned int id[] = {
face.mIndices[p],
face.mIndices[p==face.mNumIndices-1?0:p+1]
};
const unsigned int mp[] = {
maptbl[FLATTEN_VERTEX_IDX(t,id[0])],
const unsigned int mp[] = {
maptbl[FLATTEN_VERTEX_IDX(t,id[0])],
maptbl[FLATTEN_VERTEX_IDX(t,id[1])]
};
@@ -353,14 +353,14 @@ void CatmullClarkSubdivider::InternSubdivide (
// ---------------------------------------------------------------------
// 4. Compute a vertex-face adjacency table. We can't reuse the code
// from VertexTriangleAdjacency because we need the table for multiple
// meshes and out vertex indices need to be mapped to distinct values
// meshes and out vertex indices need to be mapped to distinct values
// first.
// ---------------------------------------------------------------------
UIntVector faceadjac(nfacesout), cntadjfac(maptbl.size(),0), ofsadjvec(maptbl.size()+1,0); {
for (size_t t = 0; t < nmesh; ++t) {
const aiMesh* const minp = smesh[t];
for (unsigned int i = 0; i < minp->mNumFaces; ++i) {
const aiFace& f = minp->mFaces[i];
for (unsigned int n = 0; n < f.mNumIndices; ++n) {
++cntadjfac[maptbl[FLATTEN_VERTEX_IDX(t,f.mIndices[n])]];
@@ -375,14 +375,14 @@ void CatmullClarkSubdivider::InternSubdivide (
for (size_t t = 0; t < nmesh; ++t) {
const aiMesh* const minp = smesh[t];
for (unsigned int i = 0; i < minp->mNumFaces; ++i) {
const aiFace& f = minp->mFaces[i];
for (unsigned int n = 0; n < f.mNumIndices; ++n) {
faceadjac[ofsadjvec[1+maptbl[FLATTEN_VERTEX_IDX(t,f.mIndices[n])]]++] = FLATTEN_FACE_IDX(t,i);
}
}
}
}
// check the other way round for consistency
#ifdef ASSIMP_BUILD_DEBUG
@@ -391,11 +391,11 @@ void CatmullClarkSubdivider::InternSubdivide (
const unsigned int fidx = faceadjac[ofsadjvec[t]+m];
ai_assert(fidx < totfaces);
for (size_t n = 1; n < nmesh; ++n) {
if (moffsets[n].first > fidx) {
const aiMesh* msh = smesh[--n];
const aiFace& f = msh->mFaces[fidx-moffsets[n].first];
bool haveit = false;
for (unsigned int i = 0; i < f.mNumIndices; ++i) {
if (maptbl[FLATTEN_VERTEX_IDX(n,f.mIndices[i])]==(unsigned int)t) {
@@ -469,17 +469,17 @@ void CatmullClarkSubdivider::InternSubdivide (
// Spawn a new quadrilateral (ccw winding) for this original point between:
// a) face centroid
centroids[FLATTEN_FACE_IDX(t,i)].SortBack(mout,faceOut.mIndices[0]=v++);
centroids[FLATTEN_FACE_IDX(t,i)].SortBack(mout,faceOut.mIndices[0]=v++);
// b) adjacent edge on the left, seen from the centroid
const Edge& e0 = edges[MAKE_EDGE_HASH(maptbl[FLATTEN_VERTEX_IDX(t,face.mIndices[a])],
maptbl[FLATTEN_VERTEX_IDX(t,face.mIndices[a==face.mNumIndices-1?0:a+1])
])]; // fixme: replace with mod face.mNumIndices?
])]; // fixme: replace with mod face.mNumIndices?
// c) adjacent edge on the right, seen from the centroid
const Edge& e1 = edges[MAKE_EDGE_HASH(maptbl[FLATTEN_VERTEX_IDX(t,face.mIndices[a])],
maptbl[FLATTEN_VERTEX_IDX(t,face.mIndices[!a?face.mNumIndices-1:a-1])
])]; // fixme: replace with mod face.mNumIndices?
])]; // fixme: replace with mod face.mNumIndices?
e0.edge_point.SortBack(mout,faceOut.mIndices[3]=v++);
e1.edge_point.SortBack(mout,faceOut.mIndices[1]=v++);
@@ -493,7 +493,7 @@ void CatmullClarkSubdivider::InternSubdivide (
// R := R+ midpoint of edge of f from i to i+1
// n := n+1
//
// (F+2R+(n-3)P)/n
// (F+2R+(n-3)P)/n
const unsigned int org = maptbl[FLATTEN_VERTEX_IDX(t,face.mIndices[a])];
TouchedOVertex& ov = new_points[org];
@@ -547,11 +547,11 @@ void CatmullClarkSubdivider::InternSubdivide (
const Edge& c0 = edges[MAKE_EDGE_HASH(org,maptbl[FLATTEN_VERTEX_IDX(
nidx,f.mIndices[!m?f.mNumIndices-1:m-1])])];
// fixme: replace with mod face.mNumIndices?
// fixme: replace with mod face.mNumIndices?
const Edge& c1 = edges[MAKE_EDGE_HASH(org,maptbl[FLATTEN_VERTEX_IDX(
nidx,f.mIndices[m==f.mNumIndices-1?0:m+1])])];
// fixme: replace with mod face.mNumIndices?
// fixme: replace with mod face.mNumIndices?
R += c0.midpoint+c1.midpoint;
# ifdef ASSIMP_BUILD_DEBUG
@@ -566,7 +566,7 @@ void CatmullClarkSubdivider::InternSubdivide (
}
const float div = static_cast<float>(cnt), divsq = 1.f/(div*div);
ov.second = Vertex(minp,face.mIndices[a])*((div-3.f) / div) + R*divsq + F*divsq;
ov.second = Vertex(minp,face.mIndices[a])*((div-3.f) / div) + R*divsq + F*divsq;
}
}
ov.second.SortBack(mout,faceOut.mIndices[2]=v++);
@@ -576,7 +576,7 @@ void CatmullClarkSubdivider::InternSubdivide (
} // end of scope for edges, freeing its memory
// ---------------------------------------------------------------------
// 7. Apply the next subdivision step.
// 7. Apply the next subdivision step.
// ---------------------------------------------------------------------
if (num != 1) {
std::vector<aiMesh*> tmp(nmesh);