Refactor: Trim trailing whitespace
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@@ -5,8 +5,8 @@ Open Asset Import Library (assimp)
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Copyright (c) 2006-2015, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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@@ -23,16 +23,16 @@ following conditions are met:
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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@@ -75,7 +75,7 @@ struct TTUpdateInfo
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//! Direct shortcut, if available
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unsigned int* directShortcut;
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//! Material
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//! Material
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aiMaterial *mat;
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//! Texture type and index
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@@ -151,7 +151,7 @@ struct STransformVecInfo : public aiUVTransform
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inline bool IsUntransformed() const
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{
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return (1.0f == mScaling.x && 1.f == mScaling.y &&
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!mTranslation.x && !mTranslation.y &&
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!mTranslation.x && !mTranslation.y &&
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mRotation < AI_TT_ROTATION_EPSILON);
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}
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@@ -171,7 +171,7 @@ struct STransformVecInfo : public aiUVTransform
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}
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if (mRotation)
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{
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aiMatrix3x3 mRot;
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aiMatrix3x3 mRot;
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mRot.a1 = mRot.b2 = std::cos(mRotation);
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mRot.a2 = mRot.b1 = std::sin(mRotation);
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mRot.a2 = -mRot.a2;
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@@ -179,7 +179,7 @@ struct STransformVecInfo : public aiUVTransform
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}
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if (mTranslation.x || mTranslation.y)
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{
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aiMatrix3x3 mTrans;
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aiMatrix3x3 mTrans;
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mTrans.a3 = mTranslation.x;
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mTrans.b3 = mTranslation.y;
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mOut *= mTrans;
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