Refactor: Trim trailing whitespace
This commit is contained in:
+25
-25
@@ -7,8 +7,8 @@ Copyright (c) 2006-2015, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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@@ -25,21 +25,21 @@ contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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/** @file XFileImporter.cpp
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* @brief Implementation of the XFile importer class
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* @brief Implementation of the XFile importer class
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*/
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@@ -70,7 +70,7 @@ static const aiImporterDesc desc = {
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3,
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1,
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5,
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"x"
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"x"
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};
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// ------------------------------------------------------------------------------------------------
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@@ -79,12 +79,12 @@ XFileImporter::XFileImporter()
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{}
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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// Destructor, private as well
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XFileImporter::~XFileImporter()
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{}
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// ------------------------------------------------------------------------------------------------
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// Returns whether the class can handle the format of the given file.
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// Returns whether the class can handle the format of the given file.
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bool XFileImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
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{
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std::string extension = GetExtension(pFile);
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@@ -107,7 +107,7 @@ const aiImporterDesc* XFileImporter::GetInfo () const
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}
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// ------------------------------------------------------------------------------------------------
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// Imports the given file into the given scene structure.
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// Imports the given file into the given scene structure.
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void XFileImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler)
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{
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// read file into memory
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@@ -201,7 +201,7 @@ void XFileImporter::CreateDataRepresentationFromImport( aiScene* pScene, XFile::
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}
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// ------------------------------------------------------------------------------------------------
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// Recursively creates scene nodes from the imported hierarchy.
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// Recursively creates scene nodes from the imported hierarchy.
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aiNode* XFileImporter::CreateNodes( aiScene* pScene, aiNode* pParent, const XFile::Node* pNode)
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{
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if( !pNode)
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@@ -215,7 +215,7 @@ aiNode* XFileImporter::CreateNodes( aiScene* pScene, aiNode* pParent, const XFil
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node->mName.data[node->mName.length] = 0;
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node->mTransformation = pNode->mTrafoMatrix;
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// convert meshes from the source node
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// convert meshes from the source node
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CreateMeshes( pScene, node, pNode->mMeshes);
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// handle childs
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@@ -232,7 +232,7 @@ aiNode* XFileImporter::CreateNodes( aiScene* pScene, aiNode* pParent, const XFil
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}
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// ------------------------------------------------------------------------------------------------
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// Creates the meshes for the given node.
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// Creates the meshes for the given node.
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void XFileImporter::CreateMeshes( aiScene* pScene, aiNode* pNode, const std::vector<XFile::Mesh*>& pMeshes)
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{
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if( pMeshes.size() == 0)
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@@ -292,7 +292,7 @@ void XFileImporter::CreateMeshes( aiScene* pScene, aiNode* pNode, const std::vec
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}
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// Create properly sized data arrays in the mesh. We store unique vertices per face,
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// as specified
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// as specified
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mesh->mNumVertices = numVertices;
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mesh->mVertices = new aiVector3D[numVertices];
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mesh->mNumFaces = (unsigned int)faces.size();
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@@ -335,7 +335,7 @@ void XFileImporter::CreateMeshes( aiScene* pScene, aiNode* pNode, const std::vec
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// collect vertex data for indices of this face
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for( unsigned int d = 0; d < df.mNumIndices; d++)
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{
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df.mIndices[d] = newIndex;
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df.mIndices[d] = newIndex;
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orgPoints[newIndex] = pf.mIndices[d];
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// Position
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@@ -429,7 +429,7 @@ void XFileImporter::CreateMeshes( aiScene* pScene, aiNode* pNode, const std::vec
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// store all meshes in the mesh library of the scene and store their indices in the node
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for( unsigned int a = 0; a < meshes.size(); a++)
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{
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pScene->mMeshes[pScene->mNumMeshes] = meshes[a];
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pScene->mMeshes[pScene->mNumMeshes] = meshes[a];
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pNode->mMeshes[a] = pScene->mNumMeshes;
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pScene->mNumMeshes++;
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}
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@@ -496,7 +496,7 @@ void XFileImporter::CreateAnimations( aiScene* pScene, const XFile::Scene* pData
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nbone->mScalingKeys[c].mValue = scale;
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// reconstruct rotation matrix without scaling
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aiMatrix3x3 rotmat(
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aiMatrix3x3 rotmat(
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trafo.a1 / scale.x, trafo.a2 / scale.y, trafo.a3 / scale.z,
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trafo.b1 / scale.x, trafo.b2 / scale.y, trafo.b3 / scale.z,
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trafo.c1 / scale.x, trafo.c2 / scale.y, trafo.c3 / scale.z);
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@@ -511,7 +511,7 @@ void XFileImporter::CreateAnimations( aiScene* pScene, const XFile::Scene* pData
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} else
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{
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// separate key sequences for position, rotation, scaling
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nbone->mNumPositionKeys = (unsigned int)bone->mPosKeys.size();
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nbone->mNumPositionKeys = (unsigned int)bone->mPosKeys.size();
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nbone->mPositionKeys = new aiVectorKey[nbone->mNumPositionKeys];
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for( unsigned int c = 0; c < nbone->mNumPositionKeys; c++)
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{
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@@ -522,7 +522,7 @@ void XFileImporter::CreateAnimations( aiScene* pScene, const XFile::Scene* pData
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}
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// rotation
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nbone->mNumRotationKeys = (unsigned int)bone->mRotKeys.size();
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nbone->mNumRotationKeys = (unsigned int)bone->mRotKeys.size();
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nbone->mRotationKeys = new aiQuatKey[nbone->mNumRotationKeys];
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for( unsigned int c = 0; c < nbone->mNumRotationKeys; c++)
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{
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@@ -534,7 +534,7 @@ void XFileImporter::CreateAnimations( aiScene* pScene, const XFile::Scene* pData
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}
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// scaling
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nbone->mNumScalingKeys = (unsigned int)bone->mScaleKeys.size();
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nbone->mNumScalingKeys = (unsigned int)bone->mScaleKeys.size();
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nbone->mScalingKeys = new aiVectorKey[nbone->mNumScalingKeys];
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for( unsigned int c = 0; c < nbone->mNumScalingKeys; c++)
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nbone->mScalingKeys[c] = bone->mScaleKeys[c];
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@@ -617,7 +617,7 @@ void XFileImporter::ConvertMaterials( aiScene* pScene, std::vector<XFile::Materi
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// Shading model: hardcoded to PHONG, there is no such information in an XFile
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// FIX (aramis): If the specular exponent is 0, use gouraud shading. This is a bugfix
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// for some models in the SDK (e.g. good old tiny.x)
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int shadeMode = (int)oldMat.mSpecularExponent == 0.0f
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int shadeMode = (int)oldMat.mSpecularExponent == 0.0f
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? aiShadingMode_Gouraud : aiShadingMode_Phong;
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mat->AddProperty<int>( &shadeMode, 1, AI_MATKEY_SHADING_MODEL);
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