Refactor: Trim trailing whitespace

This commit is contained in:
Richard
2015-05-18 21:52:10 -06:00
parent 4c1a0507fe
commit a96a595a7a
313 changed files with 7022 additions and 7022 deletions

View File

@@ -7,8 +7,8 @@ Copyright (c) 2006-2015, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the following
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the following
conditions are met:
* Redistributions of source code must retain the above
@@ -25,16 +25,16 @@ conditions are met:
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
@@ -62,7 +62,7 @@ using namespace irr;
using namespace irr::io;
// zlib is needed for compressed XGL files
// zlib is needed for compressed XGL files
#ifndef ASSIMP_BUILD_NO_COMPRESSED_XGL
# ifdef ASSIMP_BUILD_NO_OWN_ZLIB
# include <zlib.h>
@@ -98,7 +98,7 @@ static const aiImporterDesc desc = {
0,
0,
0,
"xgl zgl"
"xgl zgl"
};
@@ -108,12 +108,12 @@ XGLImporter::XGLImporter()
{}
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
// Destructor, private as well
XGLImporter::~XGLImporter()
{}
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.
// Returns whether the class can handle the format of the given file.
bool XGLImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
{
/* NOTE: A simple check for the file extension is not enough
@@ -143,8 +143,8 @@ const aiImporterDesc* XGLImporter::GetInfo () const
}
// ------------------------------------------------------------------------------------------------
// Imports the given file into the given scene structure.
void XGLImporter::InternReadFile( const std::string& pFile,
// Imports the given file into the given scene structure.
void XGLImporter::InternReadFile( const std::string& pFile,
aiScene* pScene, IOSystem* pIOHandler)
{
#ifndef ASSIMP_BUILD_NO_COMPRESSED_XGL
@@ -165,7 +165,7 @@ void XGLImporter::InternReadFile( const std::string& pFile,
#ifdef ASSIMP_BUILD_NO_COMPRESSED_XGL
ThrowException("Cannot read ZGL file since Assimp was built without compression support");
#else
boost::scoped_ptr<StreamReaderLE> raw_reader(new StreamReaderLE(stream));
boost::scoped_ptr<StreamReaderLE> raw_reader(new StreamReaderLE(stream));
// build a zlib stream
z_stream zstream;
@@ -182,7 +182,7 @@ void XGLImporter::InternReadFile( const std::string& pFile,
zstream.next_in = reinterpret_cast<Bytef*>( raw_reader->GetPtr() );
zstream.avail_in = raw_reader->GetRemainingSize();
size_t total = 0l;
// and decompress the data .... do 1k chunks in the hope that we won't kill the stack
@@ -201,14 +201,14 @@ void XGLImporter::InternReadFile( const std::string& pFile,
total += have;
dest = reinterpret_cast<Bytef*>( realloc(dest,total) );
memcpy(dest + total - have,block,have);
}
}
while (ret != Z_STREAM_END);
// terminate zlib
inflateEnd(&zstream);
// replace the input stream with a memory stream
stream.reset(new MemoryIOStream(reinterpret_cast<uint8_t*>(dest),total));
stream.reset(new MemoryIOStream(reinterpret_cast<uint8_t*>(dest),total));
#endif
}
@@ -220,12 +220,12 @@ void XGLImporter::InternReadFile( const std::string& pFile,
// parse the XML file
TempScope scope;
while (ReadElement()) {
while (ReadElement()) {
if (!ASSIMP_stricmp(reader->getNodeName(),"world")) {
ReadWorld(scope);
}
}
std::vector<aiMesh*>& meshes = scope.meshes_linear;
std::vector<aiMaterial*>& materials = scope.materials_linear;
@@ -310,7 +310,7 @@ std::string XGLImporter::GetElementName()
// ------------------------------------------------------------------------------------------------
void XGLImporter::ReadWorld(TempScope& scope)
{
while (ReadElementUpToClosing("world")) {
while (ReadElementUpToClosing("world")) {
const std::string& s = GetElementName();
// XXX right now we'd skip <lighting> if it comes after
// <object> or <mesh>
@@ -322,7 +322,7 @@ void XGLImporter::ReadWorld(TempScope& scope)
}
}
aiNode* const nd = ReadObject(scope,true,"world");
if(!nd) {
ThrowException("failure reading <world>");
@@ -357,7 +357,7 @@ aiLight* XGLImporter::ReadDirectionalLight()
ScopeGuard<aiLight> l(new aiLight());
l->mType = aiLightSource_DIRECTIONAL;
while (ReadElementUpToClosing("directionallight")) {
while (ReadElementUpToClosing("directionallight")) {
const std::string& s = GetElementName();
if (s == "direction") {
l->mDirection = ReadVec3();
@@ -471,7 +471,7 @@ aiMatrix4x4 XGLImporter::ReadTrafo()
aiVector3D forward, up, right, position;
float scale = 1.0f;
while (ReadElementUpToClosing("transform")) {
while (ReadElementUpToClosing("transform")) {
const std::string& s = GetElementName();
if (s == "forward") {
forward = ReadVec3();
@@ -582,7 +582,7 @@ bool XGLImporter::ReadMesh(TempScope& scope)
std::map<unsigned int, TempMaterialMesh> bymat;
const unsigned int mesh_id = ReadIDAttr();
while (ReadElementUpToClosing("mesh")) {
while (ReadElementUpToClosing("mesh")) {
const std::string& s = GetElementName();
if (s == "mat") {
@@ -663,7 +663,7 @@ bool XGLImporter::ReadMesh(TempScope& scope)
nor = nor || tf[i].has_normal;
uv = uv || tf[i].has_uv;
}
}
if (mid >= (1<<30)) {
LogWarn("material indices exhausted, this may cause errors in the output");
@@ -681,15 +681,15 @@ bool XGLImporter::ReadMesh(TempScope& scope)
if(uv) {
mesh.uvs.push_back(tf[i].uv);
}
mesh.pflags |= 1 << (vcount-1);
}
mesh.vcounts.push_back(vcount);
}
}
}
// finally extract output meshes and add them to the scope
// finally extract output meshes and add them to the scope
typedef std::pair<unsigned int, TempMaterialMesh> pairt;
BOOST_FOREACH(const pairt& p, bymat) {
aiMesh* const m = ToOutputMesh(p.second);
@@ -720,7 +720,7 @@ unsigned int XGLImporter::ResolveMaterialRef(TempScope& scope)
if (it == end) {
ThrowException("<matref> index out of range");
}
// ok, this is n^2 and should get optimized one day
aiMaterial* const m = (*it).second;
@@ -832,11 +832,11 @@ void XGLImporter::ReadFaceVertex(const TempMesh& t, TempFace& out)
unsigned int XGLImporter::ReadIDAttr()
{
for(int i = 0, e = reader->getAttributeCount(); i < e; ++i) {
if(!ASSIMP_stricmp(reader->getAttributeName(i),"id")) {
return reader->getAttributeValueAsInt(i);
}
}
}
return ~0u;
}
@@ -956,4 +956,4 @@ aiColor3D XGLImporter::ReadCol3()
return aiColor3D(v.x,v.y,v.z);
}
#endif
#endif