- shaders are now processed
 - multi-part player models are handled correctly

Material system
 - added flags for 'usealpha' or 'ignorealpha' setting of textures

LWO
 - fixed texture assignment bug due to invalid tag list

3DS
 - improved handling of dummy nodes

Viewer:
 - lines&points are now displayed
 - improved animation control via slider (still some stuff missing)
 - skeleton is now displayed
 - some other minor fixes

Validator:
 - some material issues are warnings now (no errors anymore)

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@349 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2009-02-15 20:29:07 +00:00
parent ca337852bf
commit abe2d4834e
27 changed files with 902 additions and 584 deletions

View File

@@ -131,8 +131,9 @@ public:
* proprty and call this method again, the resulting hash value will be
* different.
*
* @param includeMatName Set to 'true' to take the #AI_MATKEY_NAME property
* into account. The default value is false.
* @param includeMatName Set to 'true' to take all properties with
* '?' as initial character in their name into account.
* Currently #AI_MATKEY_NAME is the only example.
* @return Unique hash
*/
uint32_t ComputeHash(bool includeMatName = false);