- shaders are now processed
 - multi-part player models are handled correctly

Material system
 - added flags for 'usealpha' or 'ignorealpha' setting of textures

LWO
 - fixed texture assignment bug due to invalid tag list

3DS
 - improved handling of dummy nodes

Viewer:
 - lines&points are now displayed
 - improved animation control via slider (still some stuff missing)
 - skeleton is now displayed
 - some other minor fixes

Validator:
 - some material issues are warnings now (no errors anymore)

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@349 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2009-02-15 20:29:07 +00:00
parent ca337852bf
commit abe2d4834e
27 changed files with 902 additions and 584 deletions

View File

@@ -1180,7 +1180,7 @@ INT_PTR CALLBACK SMMessageProc(HWND hwndDlg,UINT uMsg,
if (IDOK == LOWORD(wParam)) {
char s[30];
GetDlgItemText(hwndDlg,IDC_EDITSM,s,30);
g_smoothAngle = atof(s);
g_smoothAngle = (float)atof(s);
EndDialog(hwndDlg,0);
}
@@ -1936,6 +1936,10 @@ __DRUNKEN_ALIEN_FROM_MARS:
{
g_bPlay = !g_bPlay;
SetDlgItemText(g_hDlg,IDC_PLAY,(g_bPlay ? "Stop" : "Play"));
if (g_bPlay)
EnableWindow(GetDlgItem(g_hDlg,IDC_SLIDERANIM),FALSE);
else EnableWindow(GetDlgItem(g_hDlg,IDC_SLIDERANIM),TRUE);
}
}
// check the file history