ObjImporter: remove unnecessary allocations of std::vector in obj-specific

face.
This commit is contained in:
Kim Kulling
2016-11-09 20:09:45 +01:00
parent d4223d1fce
commit ae956044aa
4 changed files with 91 additions and 125 deletions

View File

@@ -47,21 +47,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using namespace std;
using namespace Assimp;
class TriangulateProcessTest : public ::testing::Test
{
class TriangulateProcessTest : public ::testing::Test {
public:
virtual void SetUp();
virtual void TearDown();
protected:
aiMesh* pcMesh;
TriangulateProcess* piProcess;
};
void TriangulateProcessTest::SetUp()
{
void TriangulateProcessTest::SetUp() {
piProcess = new TriangulateProcess();
pcMesh = new aiMesh();
@@ -72,24 +68,21 @@ void TriangulateProcessTest::SetUp()
pcMesh->mPrimitiveTypes = aiPrimitiveType_POINT | aiPrimitiveType_LINE |
aiPrimitiveType_LINE | aiPrimitiveType_POLYGON;
for (unsigned int m = 0, t = 0, q = 4; m < 1000; ++m)
{
for (unsigned int m = 0, t = 0, q = 4; m < 1000; ++m) {
++t;
aiFace& face = pcMesh->mFaces[m];
face.mNumIndices = t;
if (4 == t)
{
if (4 == t) {
face.mNumIndices = q++;
t = 0;
if (10 == q)q = 4;
}
face.mIndices = new unsigned int[face.mNumIndices];
for (unsigned int p = 0; p < face.mNumIndices; ++p)
{
face.mIndices[p] = pcMesh->mNumVertices;
for (unsigned int p = 0; p < face.mNumIndices; ++p) {
face.mIndices[ p ] = pcMesh->mNumVertices;
// construct fully convex input data in ccw winding, xy plane
// construct fully convex input data in ccw winding, xy plane
aiVector3D& v = pcMesh->mVertices[pcMesh->mNumVertices++];
v.z = 0.f;
v.x = cos (p * (float)(AI_MATH_TWO_PI)/face.mNumIndices);
@@ -98,51 +91,43 @@ void TriangulateProcessTest::SetUp()
}
}
void TriangulateProcessTest::TearDown()
{
void TriangulateProcessTest::TearDown() {
delete piProcess;
delete pcMesh;
}
TEST_F(TriangulateProcessTest, testTriangulation)
{
TEST_F(TriangulateProcessTest, testTriangulation) {
piProcess->TriangulateMesh(pcMesh);
for (unsigned int m = 0, t = 0, q = 4, max = 1000, idx = 0; m < max;++m)
{
for (unsigned int m = 0, t = 0, q = 4, max = 1000, idx = 0; m < max;++m) {
++t;
aiFace& face = pcMesh->mFaces[m];
if (4 == t)
{
if (4 == t) {
t = 0;
max += q-3;
std::vector<bool> ait(q,false);
for (unsigned int i = 0, tt = q-2; i < tt; ++i,++m)
{
for (unsigned int i = 0, tt = q-2; i < tt; ++i,++m) {
aiFace& face = pcMesh->mFaces[m];
EXPECT_EQ(3U, face.mNumIndices);
for (unsigned int qqq = 0; qqq < face.mNumIndices; ++qqq)
{
for (unsigned int qqq = 0; qqq < face.mNumIndices; ++qqq) {
ait[face.mIndices[qqq]-idx] = true;
}
}
for (std::vector<bool>::const_iterator it = ait.begin(); it != ait.end(); ++it)
{
for (std::vector<bool>::const_iterator it = ait.begin(); it != ait.end(); ++it) {
EXPECT_TRUE(*it);
}
--m;
idx+=q;
if(++q == 10)q = 4;
}
else
{
if ( ++q == 10 ) {
q = 4;
}
} else {
EXPECT_EQ(t, face.mNumIndices);
for (unsigned int i = 0; i < face.mNumIndices; ++i,++idx)
{
for (unsigned int i = 0; i < face.mNumIndices; ++i,++idx) {
EXPECT_EQ(idx, face.mIndices[i]);
}
}