- fixing some minor issues
 - cleaned up parsing code a bit
 - experimental MD5CAMERA support

General
 - RemoveComments does now correctly skip over quotes

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@361 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2009-03-08 20:12:43 +00:00
parent 0023010840
commit b06fc2e5f5
4 changed files with 147 additions and 94 deletions

View File

@@ -160,10 +160,12 @@ bool MD5Parser::ParseSection(Section& out)
elem.iLineNumber = lineNumber;
elem.szStart = buffer;
// terminate the line with zero - remove all spaces at the end
// terminate the line with zero
while (!IsLineEnd( *buffer))buffer++;
do {buffer--;}while (IsSpace(*buffer));
buffer++;*buffer++ = '\0';
if (*buffer) {
++lineNumber;
*buffer++ = '\0';
}
}
break;
}
@@ -203,17 +205,16 @@ bool MD5Parser::ParseSection(Section& out)
// parse a string, enclosed in quotation marks or not
#define AI_MD5_PARSE_STRING(out) \
bool bQuota = *sz == '\"'; \
bool bQuota = (*sz == '\"'); \
const char* szStart = sz; \
while (!IsSpaceOrNewLine(*sz))++sz; \
const char* szEnd = sz; \
if (bQuota) \
{ \
if (bQuota) { \
szStart++; \
if ('\"' != *(szEnd-=1)) \
{ \
if ('\"' != *(szEnd-=1)) { \
MD5Parser::ReportWarning("Expected closing quotation marks in string", \
(*eit).iLineNumber); \
continue; \
} \
} \
out.length = (size_t)(szEnd - szStart); \
@@ -228,17 +229,13 @@ MD5MeshParser::MD5MeshParser(SectionList& mSections)
// now parse all sections
for (SectionList::const_iterator iter = mSections.begin(), iterEnd = mSections.end();iter != iterEnd;++iter){
if ((*iter).mGlobalValue.length())
{
if ( (*iter).mName == "numMeshes") {
mMeshes.reserve(::strtol10((*iter).mGlobalValue.c_str()));
}
else if ( (*iter).mName == "numJoints") {
mJoints.reserve(::strtol10((*iter).mGlobalValue.c_str()));
}
if ( (*iter).mName == "numMeshes") {
mMeshes.reserve(::strtol10((*iter).mGlobalValue.c_str()));
}
else if ((*iter).mName == "joints")
{
else if ( (*iter).mName == "numJoints") {
mJoints.reserve(::strtol10((*iter).mGlobalValue.c_str()));
}
else if ((*iter).mName == "joints") {
// "origin" -1 ( -0.000000 0.016430 -0.006044 ) ( 0.707107 0.000000 0.707107 )
for (ElementList::const_iterator eit = (*iter).mElements.begin(), eitEnd = (*iter).mElements.end();eit != eitEnd; ++eit){
mJoints.push_back(BoneDesc());
@@ -248,19 +245,14 @@ MD5MeshParser::MD5MeshParser(SectionList& mSections)
AI_MD5_PARSE_STRING(desc.mName);
AI_MD5_SKIP_SPACES();
// negative values can occur here ...
bool bNeg = false;
if ('-' == *sz){sz++;bNeg = true;}
else if ('+' == *sz){sz++;}
desc.mParentIndex = (int)::strtol10(sz,&sz);
if (bNeg)desc.mParentIndex *= -1;
// negative values, at least -1, is allowed here
desc.mParentIndex = (int)strtol10s(sz,&sz);
AI_MD5_READ_TRIPLE(desc.mPositionXYZ);
AI_MD5_READ_TRIPLE(desc.mRotationQuat); // normalized quaternion, so w is not there
}
}
else if ((*iter).mName == "mesh")
{
else if ((*iter).mName == "mesh") {
mMeshes.push_back(MeshDesc());
MeshDesc& desc = mMeshes.back();
@@ -268,37 +260,28 @@ MD5MeshParser::MD5MeshParser(SectionList& mSections)
const char* sz = (*eit).szStart;
// shader attribute
if (TokenMatch(sz,"shader",6))
{
// don't expect quotation marks
if (TokenMatch(sz,"shader",6)) {
AI_MD5_SKIP_SPACES();
AI_MD5_PARSE_STRING(desc.mShader);
}
// numverts attribute
else if (TokenMatch(sz,"numverts",8))
{
// reserve enough storage
else if (TokenMatch(sz,"numverts",8)) {
AI_MD5_SKIP_SPACES();
desc.mVertices.resize(::strtol10(sz));
desc.mVertices.resize(strtol10(sz));
}
// numtris attribute
else if (TokenMatch(sz,"numtris",7))
{
// reserve enough storage
else if (TokenMatch(sz,"numtris",7)) {
AI_MD5_SKIP_SPACES();
desc.mFaces.resize(::strtol10(sz));
desc.mFaces.resize(strtol10(sz));
}
// numweights attribute
else if (TokenMatch(sz,"numweights",10))
{
// reserve enough storage
else if (TokenMatch(sz,"numweights",10)) {
AI_MD5_SKIP_SPACES();
desc.mWeights.resize(::strtol10(sz));
desc.mWeights.resize(strtol10(sz));
}
// vert attribute
// "vert 0 ( 0.394531 0.513672 ) 0 1"
else if (TokenMatch(sz,"vert",4))
{
else if (TokenMatch(sz,"vert",4)) {
AI_MD5_SKIP_SPACES();
const unsigned int idx = ::strtol10(sz,&sz);
AI_MD5_SKIP_SPACES();
@@ -324,30 +307,28 @@ MD5MeshParser::MD5MeshParser(SectionList& mSections)
// "tri 0 15 13 12"
else if (TokenMatch(sz,"tri",3)) {
AI_MD5_SKIP_SPACES();
const unsigned int idx = ::strtol10(sz,&sz);
const unsigned int idx = strtol10(sz,&sz);
if (idx >= desc.mFaces.size())
desc.mFaces.resize(idx+1);
aiFace& face = desc.mFaces[idx];
face.mIndices = new unsigned int[face.mNumIndices = 3];
for (unsigned int i = 0; i < 3;++i)
{
for (unsigned int i = 0; i < 3;++i) {
AI_MD5_SKIP_SPACES();
face.mIndices[i] = ::strtol10(sz,&sz);
face.mIndices[i] = strtol10(sz,&sz);
}
}
// weight attribute
// "weight 362 5 0.500000 ( -3.553583 11.893474 9.719339 )"
else if (TokenMatch(sz,"weight",6))
{
else if (TokenMatch(sz,"weight",6)) {
AI_MD5_SKIP_SPACES();
const unsigned int idx = ::strtol10(sz,&sz);
const unsigned int idx = strtol10(sz,&sz);
AI_MD5_SKIP_SPACES();
if (idx >= desc.mWeights.size())
desc.mWeights.resize(idx+1);
WeightDesc& weight = desc.mWeights[idx];
weight.mBone = ::strtol10(sz,&sz);
weight.mBone = strtol10(sz,&sz);
AI_MD5_SKIP_SPACES();
sz = fast_atof_move(sz,weight.mWeight);
AI_MD5_READ_TRIPLE(weight.vOffsetPosition);
@@ -366,8 +347,6 @@ MD5AnimParser::MD5AnimParser(SectionList& mSections)
fFrameRate = 24.0f;
mNumAnimatedComponents = 0xffffffff;
// now parse all sections
for (SectionList::const_iterator iter = mSections.begin(), iterEnd = mSections.end();iter != iterEnd;++iter) {
if ((*iter).mName == "hierarchy") {
// "sheath" 0 63 6
@@ -406,15 +385,14 @@ MD5AnimParser::MD5AnimParser(SectionList& mSections)
}
}
else if((*iter).mName == "frame") {
if (!(*iter).mGlobalValue.length())
{
if (!(*iter).mGlobalValue.length()) {
MD5Parser::ReportWarning("A frame section must have a frame index",(*iter).iLineNumber);
continue;
}
mFrames.push_back ( FrameDesc () );
FrameDesc& desc = mFrames.back();
desc.iIndex = ::strtol10((*iter).mGlobalValue.c_str());
desc.iIndex = strtol10((*iter).mGlobalValue.c_str());
// we do already know how much storage we will presumably need
if (0xffffffff != mNumAnimatedComponents)
@@ -430,10 +408,10 @@ MD5AnimParser::MD5AnimParser(SectionList& mSections)
}
}
else if((*iter).mName == "numFrames") {
mFrames.reserve(::strtol10((*iter).mGlobalValue.c_str()));
mFrames.reserve(strtol10((*iter).mGlobalValue.c_str()));
}
else if((*iter).mName == "numJoints") {
const unsigned int num = ::strtol10((*iter).mGlobalValue.c_str());
const unsigned int num = strtol10((*iter).mGlobalValue.c_str());
mAnimatedBones.reserve(num);
// try to guess the number of animated components if that element is not given
@@ -441,7 +419,7 @@ MD5AnimParser::MD5AnimParser(SectionList& mSections)
mNumAnimatedComponents = num * 6;
}
else if((*iter).mName == "numAnimatedComponents") {
mAnimatedBones.reserve( ::strtol10((*iter).mGlobalValue.c_str()));
mAnimatedBones.reserve( strtol10((*iter).mGlobalValue.c_str()));
}
else if((*iter).mName == "frameRate") {
fast_atof_move((*iter).mGlobalValue.c_str(),fFrameRate);
@@ -457,6 +435,34 @@ MD5CameraParser::MD5CameraParser(SectionList& mSections)
DefaultLogger::get()->debug("MD5CameraParser begin");
fFrameRate = 24.0f;
for (SectionList::const_iterator iter = mSections.begin(), iterEnd = mSections.end();iter != iterEnd;++iter) {
if ((*iter).mName == "numFrames") {
frames.reserve(strtol10((*iter).mGlobalValue.c_str()));
}
else if ((*iter).mName == "frameRate") {
fFrameRate = fast_atof ((*iter).mGlobalValue.c_str());
}
else if ((*iter).mName == "numCuts") {
cuts.reserve(strtol10((*iter).mGlobalValue.c_str()));
}
else if ((*iter).mName == "cuts") {
for (ElementList::const_iterator eit = (*iter).mElements.begin(), eitEnd = (*iter).mElements.end(); eit != eitEnd; ++eit){
cuts.push_back(strtol10((*eit).szStart)+1);
}
}
else if ((*iter).mName == "camera") {
for (ElementList::const_iterator eit = (*iter).mElements.begin(), eitEnd = (*iter).mElements.end(); eit != eitEnd; ++eit){
const char* sz = (*eit).szStart;
frames.push_back(CameraAnimFrameDesc());
CameraAnimFrameDesc& cur = frames.back();
AI_MD5_READ_TRIPLE(cur.vPositionXYZ);
AI_MD5_READ_TRIPLE(cur.vRotationQuat);
AI_MD5_SKIP_SPACES();
cur.fFOV = fast_atof(sz);
}
}
}
DefaultLogger::get()->debug("MD5CameraParser end");
}