Remove default destructor definitions from cpp files (#5528)

This commit is contained in:
Kim Kulling
2024-04-07 20:42:52 +01:00
committed by GitHub
parent 4a3e0e46ac
commit b41ffa5561
22 changed files with 82 additions and 80 deletions

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@@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2024, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
@@ -50,16 +48,13 @@ the 3ds loader handling smooth groups correctly */
using namespace Assimp;
// ------------------------------------------------------------------------------------------------
SGSpatialSort::SGSpatialSort()
{
SGSpatialSort::SGSpatialSort() {
// define the reference plane. We choose some arbitrary vector away from all basic axes
// in the hope that no model spreads all its vertices along this plane.
mPlaneNormal.Set( 0.8523f, 0.34321f, 0.5736f);
mPlaneNormal.Normalize();
}
// ------------------------------------------------------------------------------------------------
// Destructor
SGSpatialSort::~SGSpatialSort() = default;
// ------------------------------------------------------------------------------------------------
void SGSpatialSort::Add(const aiVector3D& vPosition, unsigned int index,
unsigned int smoothingGroup)