Finished loading of MD2, MD3, MDL2, MDL3, MDL4, MDL5, MDL7, MDL. First WIP version of the SMD loader. Additionals checks added to the validation step.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@60 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -1,20 +1,80 @@
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/*
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Open Asset Import Library (ASSIMP)
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----------------------------------------------------------------------
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Copyright (c) 2006-2008, ASSIMP Development Team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the ASSIMP team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the ASSIMP Development Team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** Implementation of the LimitBoneWeightsProcess post processing step */
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#include <vector>
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#include <assert.h>
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#include "LimitBoneWeightsProcess.h"
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#include "../include/aiPostProcess.h"
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#include "../include/aiMesh.h"
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#include "../include/aiScene.h"
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#include "../include/DefaultLogger.h"
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using namespace Assimp;
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/*static*/ unsigned int LimitBoneWeightsProcess::mMaxWeights = AI_LMW_MAX_WEIGHTS;
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extern "C" {
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// ------------------------------------------------------------------------------------------------
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aiReturn aiSetBoneWeightLimit(unsigned int pLimit)
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{
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if (0 == pLimit)
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{
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LimitBoneWeightsProcess::mMaxWeights = 0xFFFFFFFF;
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return AI_FAILURE;
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}
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LimitBoneWeightsProcess::mMaxWeights = pLimit;
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DefaultLogger::get()->debug("aiSetBoneWeightLimit() - bone weight limit was changed");
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return AI_SUCCESS;
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}
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};
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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LimitBoneWeightsProcess::LimitBoneWeightsProcess()
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{
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// TODO: (thom) make this configurable from somewhere?
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mMaxWeights = 4;
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}
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// ------------------------------------------------------------------------------------------------
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