Add usage of log macros, next files.
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@@ -531,7 +531,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
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// ***** REFERENCE TO EXTERNAL FILE *****
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if (1 != iHeight)
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{
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DefaultLogger::get()->warn("Found a reference to an external texture, "
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ASSIMP_LOG_WARN("Found a reference to an external texture, "
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"but texture height is not equal to 1, which is not supported by MED");
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}
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@@ -552,7 +552,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
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pcNew.reset(new aiTexture());
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if (!iHeight || !iWidth)
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{
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DefaultLogger::get()->warn("Found embedded texture, but its width "
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ASSIMP_LOG_WARN("Found embedded texture, but its width "
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"an height are both 0. Is this a joke?");
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// generate an empty chess pattern
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