- manually merged C4D importer code from acgessler branch

- manually merged IFC bugfixes and improvements from schrompf branch
This commit is contained in:
ulf
2015-02-23 14:23:28 +01:00
parent 7c38a33225
commit b71ded1ad0
12 changed files with 1532 additions and 424 deletions

View File

@@ -132,45 +132,70 @@ void FillMaterial(aiMaterial* mat,const IFC::IfcSurfaceStyle* surf,ConversionDat
}
// ------------------------------------------------------------------------------------------------
unsigned int ProcessMaterials(const IFC::IfcRepresentationItem& item, ConversionData& conv)
unsigned int ProcessMaterials(uint64_t id, unsigned int prevMatId, ConversionData& conv, bool forceDefaultMat)
{
if (conv.materials.empty()) {
aiString name;
std::auto_ptr<aiMaterial> mat(new aiMaterial());
name.Set("<IFCDefault>");
mat->AddProperty(&name,AI_MATKEY_NAME);
const aiColor4D col = aiColor4D(0.6f,0.6f,0.6f,1.0f);
mat->AddProperty(&col,1, AI_MATKEY_COLOR_DIFFUSE);
conv.materials.push_back(mat.release());
}
STEP::DB::RefMapRange range = conv.db.GetRefs().equal_range(item.GetID());
STEP::DB::RefMapRange range = conv.db.GetRefs().equal_range(id);
for(;range.first != range.second; ++range.first) {
if(const IFC::IfcStyledItem* const styled = conv.db.GetObject((*range.first).second)->ToPtr<IFC::IfcStyledItem>()) {
BOOST_FOREACH(const IFC::IfcPresentationStyleAssignment& as, styled->Styles) {
BOOST_FOREACH(boost::shared_ptr<const IFC::IfcPresentationStyleSelect> sel, as.Styles) {
if (const IFC::IfcSurfaceStyle* const surf = sel->ResolveSelectPtr<IFC::IfcSurfaceStyle>(conv.db)) {
if( const IFC::IfcSurfaceStyle* const surf = sel->ResolveSelectPtr<IFC::IfcSurfaceStyle>(conv.db) ) {
// try to satisfy from cache
ConversionData::MaterialCache::iterator mit = conv.cached_materials.find(surf);
if( mit != conv.cached_materials.end() )
return mit->second;
// not found, create new material
const std::string side = static_cast<std::string>(surf->Side);
if (side != "BOTH") {
if( side != "BOTH" ) {
IFCImporter::LogWarn("ignoring surface side marker on IFC::IfcSurfaceStyle: " + side);
}
std::auto_ptr<aiMaterial> mat(new aiMaterial());
FillMaterial(mat.get(),surf,conv);
FillMaterial(mat.get(), surf, conv);
conv.materials.push_back(mat.release());
return conv.materials.size()-1;
}
}
unsigned int matindex = conv.materials.size() - 1;
conv.cached_materials[surf] = matindex;
return matindex;
}
}
}
return 0;
}
}
// no local material defined. If there's global one, use that instead
if( prevMatId != UINT32_MAX )
return prevMatId;
// we're still here - create an default material if required, or simply fail otherwise
if( !forceDefaultMat )
return UINT32_MAX;
aiString name;
name.Set("<IFCDefault>");
// ConvertColorToString( color, name);
// look if there's already a default material with this base color
for( size_t a = 0; a < conv.materials.size(); ++a )
{
aiString mname;
conv.materials[a]->Get(AI_MATKEY_NAME, mname);
if( name == mname )
return (unsigned int)a;
}
// we're here, yet - no default material with suitable color available. Generate one
std::auto_ptr<aiMaterial> mat(new aiMaterial());
mat->AddProperty(&name,AI_MATKEY_NAME);
const aiColor4D col = aiColor4D( 0.6f, 0.6f, 0.6f, 1.0f); // aiColor4D( color.r, color.g, color.b, 1.0f);
mat->AddProperty(&col,1, AI_MATKEY_COLOR_DIFFUSE);
conv.materials.push_back(mat.release());
return (unsigned int) conv.materials.size() - 1;
}
} // ! IFC