Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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119
code/XFileParser.h
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119
code/XFileParser.h
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/** @file Helper class to parse a XFile into a temporary structure */
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#ifndef AI_XFILEPARSER_H_INC
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#define AI_XFILEPARSER_H_INC
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#include <string>
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#include <vector>
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#include "../include/aiTypes.h"
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namespace Assimp
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{
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namespace XFile
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{
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struct Node;
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struct Mesh;
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struct Scene;
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struct Material;
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struct Animation;
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struct AnimBone;
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}
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/** The XFileParser reads a XFile either in text or binary form and builds a temporary
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* data structure out of it.
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*/
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class XFileParser
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{
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public:
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/** Constructor. Creates a data structure out of the XFile given in the memory block.
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* @param pBuffer Memory buffer containing the XFile
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*/
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XFileParser( const std::vector<char>& pBuffer);
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/** Destructor. Destroys all imported data along with it */
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~XFileParser();
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/** Returns the temporary representation of the imported data */
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const XFile::Scene* GetImportedData() const { return mScene; }
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protected:
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void ParseFile();
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void ParseDataObjectTemplate();
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void ParseDataObjectFrame( XFile::Node *pParent);
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void ParseDataObjectTransformationMatrix( aiMatrix4x4& pMatrix);
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void ParseDataObjectMesh( XFile::Mesh* pMesh);
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void ParseDataObjectSkinWeights( XFile::Mesh* pMesh);
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void ParseDataObjectSkinMeshHeader( XFile::Mesh* pMesh);
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void ParseDataObjectMeshNormals( XFile::Mesh* pMesh);
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void ParseDataObjectMeshTextureCoords( XFile::Mesh* pMesh);
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void ParseDataObjectMeshVertexColors( XFile::Mesh* pMesh);
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void ParseDataObjectMeshMaterialList( XFile::Mesh* pMesh);
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void ParseDataObjectMaterial( XFile::Material* pMaterial);
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void ParseDataObjectAnimTicksPerSecond();
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void ParseDataObjectAnimationSet();
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void ParseDataObjectAnimation( XFile::Animation* pAnim);
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void ParseDataObjectAnimationKey( XFile::AnimBone *pAnimBone);
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void ParseDataObjectTextureFilename( std::string& pName);
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void ParseUnknownDataObject();
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//! places pointer to next begin of a token, and ignores comments
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void FindNextNoneWhiteSpace();
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//! returns next parseable token. Returns empty string if no token there
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std::string GetNextToken();
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//! reads header of dataobject including the opening brace.
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//! returns false if error happened, and writes name of object
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//! if there is one
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void readHeadOfDataObject( std::string* poName = NULL);
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//! checks for closing curly brace, throws exception if not there
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void CheckForClosingBrace();
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//! checks for one following semicolon, throws exception if not there
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void CheckForSemicolon();
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//! checks for a separator char, either a ',' or a ';'
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void CheckForSeparator();
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//! reads a x file style string
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void GetNextTokenAsString( std::string& poString);
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void ReadUntilEndOfLine();
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unsigned short ReadBinWord();
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unsigned int ReadBinDWord();
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unsigned int ReadInt();
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float ReadFloat();
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aiVector2D ReadVector2();
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aiVector3D ReadVector3();
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aiColor3D ReadRGB();
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aiColor4D ReadRGBA();
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/** Throws an exception with a line number and the given text. */
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void ThrowException( const std::string& pText);
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/** Filters the imported hierarchy for some degenerated cases that some exporters produce.
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* @param pData The sub-hierarchy to filter
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*/
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void FilterHierarchy( XFile::Node* pNode);
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protected:
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unsigned int mMajorVersion, mMinorVersion; ///< version numbers
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bool mIsBinaryFormat; ///< true if the file is in binary, false if it's in text form
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unsigned int mBinaryFloatSize; ///< float size, either 32 or 64 bits
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// counter for number arrays in binary format
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unsigned int mBinaryNumCount;
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const char* P;
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const char* End;
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/// Line number when reading in text format
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unsigned int mLineNumber;
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/// Imported data
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XFile::Scene* mScene;
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};
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}
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#endif // AI_XFILEPARSER_H_INC
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