Remove not needed init.
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@@ -47,10 +47,6 @@ namespace Assimp {
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aiAnimMesh *aiCreateAnimMesh(const aiMesh *mesh)
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{
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aiAnimMesh *animesh = new aiAnimMesh;
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/*animesh->mVertices = NULL;
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animesh->mNormals = NULL;
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animesh->mTangents = NULL;
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animesh->mBitangents = NULL;*/
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animesh->mNumVertices = mesh->mNumVertices;
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if (mesh->mVertices) {
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animesh->mVertices = new aiVector3D[animesh->mNumVertices];
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