Fixed a bunch of clang warnings
1. Fix misleading indentation warnings. 2. Fix creating a temporary const copy when iterating over a map (thanks to range analysis warnings) 3. Fix creating a copy when iterating over a range without reference qualifier (also thanks to range analysis warnings)
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@@ -250,7 +250,7 @@ aiNode* COBImporter::BuildNodes(const Node& root,const Scene& scin,aiScene* fill
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const Mesh& ndmesh = (const Mesh&)(root);
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if (ndmesh.vertex_positions.size() && ndmesh.texture_coords.size()) {
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typedef std::pair<unsigned int,Mesh::FaceRefList> Entry;
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typedef std::pair<const unsigned int,Mesh::FaceRefList> Entry;
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for(const Entry& reflist : ndmesh.temp_map) {
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{ // create mesh
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size_t n = 0;
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