Merge branch 'master' into fix_gltf_accessor_overflow

This commit is contained in:
Gordon MacPherson
2019-12-03 22:20:19 +00:00
committed by GitHub
7 changed files with 210 additions and 6 deletions

View File

@@ -445,7 +445,7 @@ aiReturn Exporter::Export( const aiScene* pScene, const char* pFormatId, const c
ExportProperties emptyProperties; // Never pass NULL ExportProperties so Exporters don't have to worry.
ExportProperties* pProp = pProperties ? (ExportProperties*)pProperties : &emptyProperties;
pProp->SetPropertyBool("bJoinIdenticalVertices", must_join_again);
pProp->SetPropertyBool("bJoinIdenticalVertices", pp & aiProcess_JoinIdenticalVertices);
exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get(), pProp);
pimpl->mProgressHandler->UpdateFileWrite(4, 4);

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@@ -493,7 +493,7 @@ const aiScene* Importer::ReadFileFromMemory( const void* pBuffer,
ReadFile(fbuff,pFlags);
SetIOHandler(io);
ASSIMP_END_EXCEPTION_REGION(const aiScene*);
ASSIMP_END_EXCEPTION_REGION_WITH_ERROR_STRING(const aiScene*, pimpl->mErrorString);
return pimpl->mScene;
}
@@ -710,7 +710,7 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags)
#endif // ! ASSIMP_CATCH_GLOBAL_EXCEPTIONS
// either successful or failure - the pointer expresses it anyways
ASSIMP_END_EXCEPTION_REGION(const aiScene*);
ASSIMP_END_EXCEPTION_REGION_WITH_ERROR_STRING(const aiScene*, pimpl->mErrorString);
return pimpl->mScene;
}

View File

@@ -1860,6 +1860,7 @@ void FBXExporter::WriteObjects ()
sdnode.AddChild("Version", int32_t(100));
sdnode.AddChild("UserData", "", "");
std::set<int32_t> setWeightedVertex;
// add indices and weights, if any
if (b) {
std::vector<int32_t> subdef_indices;
@@ -1867,7 +1868,8 @@ void FBXExporter::WriteObjects ()
int32_t last_index = -1;
for (size_t wi = 0; wi < b->mNumWeights; ++wi) {
int32_t vi = vertex_indices[b->mWeights[wi].mVertexId];
if (vi == last_index) {
bool bIsWeightedAlready = (setWeightedVertex.find(vi) != setWeightedVertex.end());
if (vi == last_index || bIsWeightedAlready) {
// only for vertices we exported to fbx
// TODO, FIXME: this assumes identically-located vertices
// will always deform in the same way.
@@ -1877,6 +1879,7 @@ void FBXExporter::WriteObjects ()
// identical vertex.
continue;
}
setWeightedVertex.insert(vi);
subdef_indices.push_back(vi);
subdef_weights.push_back(b->mWeights[wi].mWeight);
last_index = vi;

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@@ -270,13 +270,14 @@ Ref<T> LazyDict<T>::Retrieve(unsigned int i)
throw DeadlyImportError("GLTF: Object at index \"" + to_string(i) + "\" is not a JSON object");
}
T* inst = new T();
// Unique ptr prevents memory leak in case of Read throws an exception
auto inst = std::unique_ptr<T>(new T());
inst->id = std::string(mDictId) + "_" + to_string(i);
inst->oIndex = i;
ReadMember(obj, "name", inst->name);
inst->Read(obj, mAsset);
return Add(inst);
return Add(inst.release());
}
template<class T>