remove AssimpPCH.h: fixes #534
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@@ -41,20 +41,23 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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/** @file FBXConverter.cpp
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* @brief Implementation of the FBX DOM -> aiScene converter
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*/
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#include "AssimpPCH.h"
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#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
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#include <iterator>
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#include <sstream>
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#include <boost/tuple/tuple.hpp>
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#include <vector>
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#include "FBXParser.h"
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#include "FBXConverter.h"
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#include "FBXDocument.h"
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#include "FBXUtil.h"
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#include "FBXProperties.h"
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#include "FBXImporter.h"
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#include "../include/assimp/scene.h"
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#include <boost/foreach.hpp>
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#include <boost/scoped_array.hpp>
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namespace Assimp {
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namespace FBX {
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@@ -1209,7 +1212,7 @@ private:
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// ------------------------------------------------------------------------------------------------
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/** - if materialIndex == NO_MATERIAL_SEPARATION, materials are not taken into
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* account when determining which weights to include.
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* account when determining which weights to include.
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* - outputVertStartIndices is only used when a material index is specified, it gives for
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* each output vertex the DOM index it maps to. */
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void ConvertWeights(aiMesh* out, const Model& model, const MeshGeometry& geo,
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