Removed unreferenced variables.
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@@ -177,7 +177,6 @@ int LoadGLTextures(const aiScene* scene)
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/* Before calling ilInit() version should be checked. */
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if (ilGetInteger(IL_VERSION_NUM) < IL_VERSION)
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{
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ILint test = ilGetInteger(IL_VERSION_NUM);
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/// wrong DevIL version ///
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std::string err_msg = "Wrong DevIL version. Old devil.dll in system32/SysWow64?";
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char* cErr_msg = (char *) err_msg.c_str();
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