Added cppunit to the ./contrib dir. Build config for x64 and dll builds (some bugs remaining, but most configs are working)
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@70 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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#include <cppunit/Portability.h>
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#if defined(CPPUNIT_HAVE_BEOS_DLL_LOADER)
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#include <cppunit/plugin/DynamicLibraryManager.h>
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#include <kernel/image.h>
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CPPUNIT_NS_BEGIN
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DynamicLibraryManager::LibraryHandle
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DynamicLibraryManager::doLoadLibrary( const std::string &libraryName )
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{
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return (LibraryHandle)::load_add_on( libraryName.c_str() );
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}
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void
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DynamicLibraryManager::doReleaseLibrary()
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{
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::unload_add_on( (image_id)m_libraryHandle );
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}
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DynamicLibraryManager::Symbol
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DynamicLibraryManager::doFindSymbol( const std::string &symbol )
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{
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void *symbolPointer;
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if ( ::get_image_symbol( (image_id)m_libraryHandle,
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symbol.c_str(),
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B_SYMBOL_TYPE_TEXT,
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&symbolPointer ) == B_OK )
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return symnolPointer;
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return NULL;
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}
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std::string
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DynamicLibraryManager::getLastErrorDetail() const
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{
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return "";
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}
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CPPUNIT_NS_END
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#endif // defined(CPPUNIT_HAVE_BEOS_DLL_LOADER)
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