fix more warnings.

This commit is contained in:
Kim Kulling
2020-02-16 15:37:20 +01:00
parent 4a3ecbea14
commit c2bfbdacf4
15 changed files with 133 additions and 110 deletions

View File

@@ -62,7 +62,7 @@ bool ArmaturePopulate::IsActive(unsigned int pFlags) const {
return (pFlags & aiProcess_PopulateArmatureData) != 0;
}
void ArmaturePopulate::SetupProperties(const Importer *pImp) {
void ArmaturePopulate::SetupProperties(const Importer *) {
// do nothing
}
@@ -162,7 +162,7 @@ void ArmaturePopulate::BuildNodeList(const aiNode *current_node,
// A bone stack allows us to have multiple armatures, with the same bone names
// A bone stack allows us also to retrieve bones true transform even with
// duplicate names :)
void ArmaturePopulate::BuildBoneStack(aiNode *current_node,
void ArmaturePopulate::BuildBoneStack(aiNode *,
const aiNode *root_node,
const aiScene *scene,
const std::vector<aiBone *> &bones,