diff --git a/code/FBXConverter.cpp b/code/FBXConverter.cpp index 7eaba02c0..09ae06a64 100644 --- a/code/FBXConverter.cpp +++ b/code/FBXConverter.cpp @@ -78,6 +78,16 @@ namespace Assimp { FBXConverter::FBXConverter(aiScene* out, const Document& doc) : defaultMaterialIndex() + , lights() + , cameras() + , textures() + , materials_converted() + , textures_converted() + , meshes_converted() + , node_anim_chain_bits() + , mNodeNameInstances() + , mNodeNames() + , anim_fps() , out(out) , doc(doc) { // animations need to be converted first since this will