From c321fb6a4445efc8e92da6272e857bc219ddab9b Mon Sep 17 00:00:00 2001 From: Kim Kulling Date: Sat, 6 Apr 2019 08:59:30 +0200 Subject: [PATCH] Update FBXConverter.cpp FBX: Add missind initializers. --- code/FBXConverter.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/code/FBXConverter.cpp b/code/FBXConverter.cpp index 7eaba02c0..09ae06a64 100644 --- a/code/FBXConverter.cpp +++ b/code/FBXConverter.cpp @@ -78,6 +78,16 @@ namespace Assimp { FBXConverter::FBXConverter(aiScene* out, const Document& doc) : defaultMaterialIndex() + , lights() + , cameras() + , textures() + , materials_converted() + , textures_converted() + , meshes_converted() + , node_anim_chain_bits() + , mNodeNameInstances() + , mNodeNames() + , anim_fps() , out(out) , doc(doc) { // animations need to be converted first since this will