Parse homogeneous vertex coordinates in OBJs
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@@ -89,6 +89,8 @@ private:
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void getVector( std::vector<aiVector3D> &point3d_array );
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/// Stores the following 3d vector.
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void getVector3( std::vector<aiVector3D> &point3d_array );
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/// Stores the following homogeneous vector as a 3D vector
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void getHomogeneousVector3( std::vector<aiVector3D> &point3d_array );
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/// Stores the following two 3d vectors on the line.
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void getTwoVectors3( std::vector<aiVector3D> &point3d_array_a, std::vector<aiVector3D> &point3d_array_b );
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/// Stores the following 3d vector.
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