- fix a typo.

This commit is contained in:
Alexander Gessler
2013-02-17 20:25:30 +01:00
parent d893b95be6
commit c4a8193e4b

View File

@@ -472,7 +472,7 @@ void BlenderImporter::ResolveTexture(aiMaterial* out, const Material* mat, const
return;
}
// We can't support most of the texture types because the're mostly procedural.
// We can't support most of the texture types because they're mostly procedural.
// These are substituted by a dummy texture.
const char* dispnam = "";
switch( rtex->type )