Scene: add method to add children.

This commit is contained in:
Kim Kulling
2017-01-15 17:37:45 +01:00
parent 4d8c1bb54c
commit c6cceef867
2 changed files with 113 additions and 17 deletions

View File

@@ -173,34 +173,37 @@ struct aiNode
* @param name Name to search for
* @return NULL or a valid Node if the search was successful.
*/
inline const aiNode* FindNode(const aiString& name) const
{
inline
const aiNode* FindNode(const aiString& name) const {
return FindNode(name.data);
}
inline
aiNode* FindNode(const aiString& name) {
return FindNode(name.data);
}
inline aiNode* FindNode(const aiString& name)
{
return FindNode(name.data);
}
inline const aiNode* FindNode(const char* name) const
{
if (!::strcmp( mName.data,name))return this;
for (unsigned int i = 0; i < mNumChildren;++i)
{
inline
const aiNode* FindNode(const char* name) const {
if ( nullptr == name ) {
return nullptr;
}
if ( !::strcmp( mName.data, name ) ) {
return this;
}
for (unsigned int i = 0; i < mNumChildren;++i) {
const aiNode* const p = mChildren[i]->FindNode(name);
if (p) {
return p;
}
}
// there is definitely no sub-node with this name
return NULL;
return nullptr;
}
inline aiNode* FindNode(const char* name)
{
inline
aiNode* FindNode(const char* name) {
if (!::strcmp( mName.data,name))return this;
for (unsigned int i = 0; i < mNumChildren;++i)
{
@@ -210,9 +213,38 @@ struct aiNode
}
}
// there is definitely no sub-node with this name
return NULL;
return nullptr;
}
inline void addChildren( unsigned int numChildren, aiNode **children ) {
if ( nullptr == children || 0 == numChildren ) {
return;
}
for ( unsigned int i = 0; i < numChildren; i++ ) {
aiNode *child = children[ i ];
if ( nullptr != child ) {
child->mParent = this;
}
}
if ( mNumChildren > 0 ) {
aiNode **tmp( new aiNode*[ mNumChildren ] );
::memcpy( tmp, mChildren, sizeof( aiNode* ) * mNumChildren );
delete[] mChildren;
mChildren = new aiNode*[ mNumChildren + numChildren ];
::memcpy( mChildren, tmp, sizeof( aiNode* ) * mNumChildren );
::memcpy( &mChildren[ mNumChildren ], children, sizeof( aiNode* )* numChildren );
mNumChildren += numChildren;
delete[] tmp;
} else {
mChildren = new aiNode*[ numChildren ];
for ( unsigned int i = 0; i < numChildren; i++ ) {
mChildren[ i ] = children[ i ];
}
mNumChildren = numChildren;
}
}
#endif // __cplusplus
};