Merge branch 'master' into x3d_pugi_migration_artenuvielle

This commit is contained in:
Artenuvielle
2021-09-12 11:45:00 +02:00
committed by GitHub
6 changed files with 8 additions and 5 deletions

View File

@@ -449,7 +449,7 @@ void Discreet3DSImporter::ParseChunk(const char *name, unsigned int num) {
// Read the lense angle
camera->mHorizontalFOV = AI_DEG_TO_RAD(stream->GetF4());
if (camera->mHorizontalFOV < 0.001f) {
camera->mHorizontalFOV = AI_DEG_TO_RAD(45.f);
camera->mHorizontalFOV = float(AI_DEG_TO_RAD(45.f));
}
// Now check for further subchunks

View File

@@ -1803,7 +1803,7 @@ void FBXExporter::WriteObjects ()
blendchannel_uid, blendshape_name + FBX::SEPARATOR + "SubDeformer", "BlendShapeChannel"
);
sdnode.AddChild("Version", int32_t(100));
sdnode.AddChild("DeformPercent", float_t(0.0));
sdnode.AddChild("DeformPercent", float(0.0));
FBX::Node p("Properties70");
p.AddP70numberA("DeformPercent", 0.0);
sdnode.AddChild(p);

View File

@@ -56,7 +56,7 @@ using namespace Assimp;
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
CalcTangentsProcess::CalcTangentsProcess() :
configMaxAngle(AI_DEG_TO_RAD(45.f)), configSourceUV(0) {
configMaxAngle(float(AI_DEG_TO_RAD(45.f))), configSourceUV(0) {
// nothing to do here
}