diff --git a/code/SceneCombiner.cpp b/code/SceneCombiner.cpp index eaca35cd6..b46354214 100644 --- a/code/SceneCombiner.cpp +++ b/code/SceneCombiner.cpp @@ -920,7 +920,7 @@ void SceneCombiner::MergeMaterials(aiMaterial** dest, // Test if we already have a matching property const aiMaterialProperty* prop_exist; - if(aiGetMaterialProperty(out, sprop->mKey.C_Str(), sprop->mType, sprop->mIndex, &prop_exist) != AI_SUCCESS) { + if(aiGetMaterialProperty(out, sprop->mKey.C_Str(), sprop->mSemantic, sprop->mIndex, &prop_exist) != AI_SUCCESS) { // If not, we add it to the new material aiMaterialProperty* prop = out->mProperties[out->mNumProperties] = new aiMaterialProperty();